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Elementary Standards Mapping

for Alaska 4 Computer Science Standards

18

Standards in this Framework

Standard Lessons
4.CS.D.01
Define and discuss how computer hardware and software work together as a system to accomplish tasks (e.g., input, output, processor, sensors, and storage).
    Introduction to micro:bit®
    Drawing with micro:bit® and Scratch
    Interactive Map of the 13 Colonies with the BBC micro:bit®
    Minecraft: Education Edition® Basic Gameplay
    Coding with LEGO® Spike Prime
    LEGO® SPIKE Essential: Design a Moving Statue
    micro:bit® Rounding to the Nearest Ten
    micro:bit®: Animal Response to the Environment
    micro:bit® Rounding to the Nearest Hundred
    micro:bit® Rounding with Decimals
    Makey Makey®: Introduction
    Makey Makey®: Graphing Points on a Coordinate Plane
    micro:bit®: Graphing Points on a Coordinate Plane
    Introduction to Sphero Mini® and Sphero BOLT+®
    Loops: Sphero® Underwater Exploration
    Conditionals: Sphero® Shark Race
4.CS.HS.01
Define and discuss how information flows through hardware and software to accomplish tasks using binary.
4.CS.T.01
Identify and research simple hardware and software problems that may occur during everyday use.
    Introduction to micro:bit®
    Computer Detectives: Hardware and Software Problems
4.NI.NCO.01
Recognize and explain how information is sent and received over both physical and wireless paths.
    Networks, Packets, and the Internet
4.NI.C.01
Define cybersecurity and discuss real‐world cybersecurity problems and how physical and digital personal information can be protected.
    Strong Usernames and Passwords
    Digital Identity
    Scout's Cybersecurity Adventure: Part 1
    Scout's Cybersecurity Adventure: Part 2
    Cybersecurity Policies and Laws
    Scout's Cybersecurity Mission
    Scout’s Cryptography Escape Room
4.DA.S.01
Explain how many kilobytes make one megabyte, and how many megabytes make one gigabyte.
    Data Storage
4.DA.CVT.01
Collect and organize data to highlight and display relationships.
    Weather and Climate
    Research: Informational Programs
    Using Digital Tools to Create Line Graphs
    Programming and Data Project
    Inquiry Project: Survey Bar Graph
    Inquiry Project: Data Bar Graph
    Inquiry Project: Line Graph
    Productivity Software Inquiry Project
4.DA.IM.01
Determine the accuracy of conclusions and how they are influenced by the amount of data collected.
    Training AI Using Data
    How Machines Learn
4.AP.A.01
Create, compare & refine multiple algorithms for the same task.
    Multiple Algorithms
    Dash® Robot 1 - Movement
    Cue Robot 1 - Movement
    Creating Algorithms
    Loops: Falling Objects
    KA1.2.3a - The Rabbit Chase: Riley's Escape Part 1
    KA1.2.3b - The Rabbit Chase: Riley's Escape Part 2
    KA1.2.6 - The Rabbit Chase: Help
4.AP.V.01
Create programs that use variables to store and modify grade level appropriate data.
    Game Mechanics with Comparison Operators
    3D Design: Codeblocks
    Balanced and Unbalanced Forces
    Sound Frequency & Amplitude
    Fractions and Variables
    Introduction to Comparison Operators
    Physical Changes
    Variables
    Rights and Responsibilities
    Wave Generator
    Unit Converter
    Clones in Games
    Revolutionary War Timeline
    Revolutionary War Timeline with the BBC micro:bit®
    Interactive Map of the 13 Colonies
    Interactive Map of the 13 Colonies with the BBC micro:bit®
    Digital Pet Project
    Animating Unit Fractions
    Multiplication Quiz Game
    Cue Robot 3 - Loops and Functions
    Skills Practice: Variables
    Skills Practice: Operators
    Area of a Rectangle with Tiles
    House Design with Area and Perimeter
    Classes and Objects in Games
    micro:bit® Rounding to the Nearest Ten
    micro:bit® Rounding to the Nearest Hundred
    micro:bit® Rounding with Decimals
    Seasonal Project (Summer): Pop The Balloons
    Seasonal Project (Fall): Gathering Apples Game
    Pinball Game Project
    Mad Libs Project
    Design an App
    Game Design Project
    Multiplying Fractions by Whole Numbers
    Naming Numbers Game
    Rates and Unit Rates
    Positive and Negative Numbers
    Scale of Planets in the Solar System
    Balanced Ecosystems
    micro:bit® Reaction Game
    Introduction to Clones
    Functions: Paint by Numbers
    Clones: Throwing Acorns Game
    Variables in Dance
    Game Design Project
    Operators: Coin Flip
    Functions: About Me
    House Design with Area and Perimeter
    Unit Fractions with Variables
    Digital Vocabulary Flashcard Quiz
    Seasonal Project (Winter): Design a Snowman
    Conditionals: Sphero® Shark Race
    Inquiry Project: Survey Bar Graph
    Inquiry Project: Data Bar Graph
    Inquiry Project: Line Graph
4.AP.M.01
Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.
    Game Mechanics with Comparison Operators
    3D Design: Codeblocks
    Animating Poetry
    Multiple Algorithms
    Game Effects
    Clones in Games
    Digital Pet Project
    Giving Credit Through Attributions
    Classes and Objects in Games
    Seasonal Project (Spring): Create a Chase Game!
    LEGO® SPIKE Essential: Design a Car Sensor
    Seasonal Project (Summer): Pop The Balloons
    Seasonal Project (Fall): Gathering Apples Game
    Choose Your Own Path: Elements of Culture
    Plan a Quest
    Animation Loops Project
    Functions Dance Project
    Modeling Life Cycles
    Fossils and Past Environments
    Loops: Falling Objects
    Seasonal Project (Winter): Design a Snowman
4.AP.PD.01
Create and debug programs using variables, loops, functions that intake, store, and display data.
    Game Mechanics with Comparison Operators
    3D Design: Codeblocks
    Balanced and Unbalanced Forces
    Sound Frequency & Amplitude
    Fractions and Variables
    Introduction to Comparison Operators
    Physical Changes
    Variables
    Rights and Responsibilities
    Wave Generator
    Unit Converter
    Clones in Games
    Revolutionary War Timeline
    Revolutionary War Timeline with the BBC micro:bit®
    Interactive Map of the 13 Colonies
    Interactive Map of the 13 Colonies with the BBC micro:bit®
    Digital Pet Project
    Animating Unit Fractions
    Multiplication Quiz Game
    Cue Robot 3 - Loops and Functions
    Skills Practice: Variables
    Skills Practice: Operators
    Area of a Rectangle with Tiles
    House Design with Area and Perimeter
    Classes and Objects in Games
    micro:bit® Rounding to the Nearest Ten
    micro:bit® Rounding to the Nearest Hundred
    micro:bit® Rounding with Decimals
    Seasonal Project (Summer): Pop The Balloons
    Seasonal Project (Fall): Gathering Apples Game
    Pinball Game Project
    Mad Libs Project
    Design an App
    Game Design Project
    Multiplying Fractions by Whole Numbers
    Naming Numbers Game
    Rates and Unit Rates
    Positive and Negative Numbers
    Scale of Planets in the Solar System
    Balanced Ecosystems
    micro:bit® Reaction Game
    Introduction to Clones
    Functions: Paint by Numbers
    Clones: Throwing Acorns Game
    Variables in Dance
    Game Design Project
    Operators: Coin Flip
    Functions: About Me
    House Design with Area and Perimeter
    Unit Fractions with Variables
    Digital Vocabulary Flashcard Quiz
    Seasonal Project (Winter): Design a Snowman
    Conditionals: Sphero® Shark Race
4.AP.PD.02
Observe intellectual property rights and give appropriate credit when creating or remixing programs.
    Giving Credit Through Attributions
    Productivity Software Inquiry Project
4.CGEI.C.01
Discuss ongoing trends in technologies that have changed the world, and express how those trends influence and are influenced by cultural practices.
    Our Words Have Power (Cyberbullying)
    How Computing Systems Work
    Training AI Using Data
    Technology Timeline
    Ethical and Responsible Use of Generative AI
    AI Products: Ethical and Responsible Choices
    Humans Vs. Machines
    How Machines Learn
4.CGEI.C.02
Brainstorm ways to improve the accessibility and usability of technology pro ducts for the diverse needs and wants of users.
    How Computing Systems Work
    3D Design: Keyboard Accommodations
    Design an App
4.CGEI.SI.01
Develop a code of conduct, explain, and practice grade‐level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior.
    Internet Positivity (Unplugged)
    Our Words Have Power (Cyberbullying)
    Strong Usernames and Passwords
    Digital Identity
    Giving Credit Through Attributions
    Ethical and Responsible Use of Generative AI
    AI Products: Ethical and Responsible Choices
    Safe and Responsible Use of Technology
4.CGEI.SI.02
As a collaborative team, consider and leverage each other’s diverse perspectives on improving a computational product.
    Platform Game Design
    Dash® Robot Storytelling
    Dash® Robot Mazes
    Digital Pet Project
    Coding with LEGO® Spike Prime
    3D Design: Keyboard Accommodations
    Pair Programming: Create a Band
4.CGEI.SLE.01
Discuss the social impact of violating intellectual property rights. Use public domain or creative commons media, and refrain from copying or using material created by others without permission.
    Giving Credit Through Attributions