TX Video Game Design: 130.93.22F
CodeHS Lessons
(F) demonstrate an understanding of game programming essentials, including event-driven programming, communicating with messages, and device management
| Standard |
| 3.1 Scripting API |
| 3.2 Functions |
| 3.3 Declaring Variables |
| 3.4 Defining Classes |
| 4.5 AI in Games |
| 5.3 Projectiles and Characters |
| 7.1 Developing for VR |
| 7.2 Create a 3D World for VR |
| Standard |
| 3.1 Scripting API |
| 3.2 Functions |
| 3.3 Declaring Variables |
| 3.4 Defining Classes |
| 4.5 AI in Games |
| 5.3 Projectiles and Character Controllers |
| 7.1 Developing for VR |
| 7.2 Create a 3D World for VR |