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TX Video Game Design: 130.93.22F

CodeHS Lessons

(F) demonstrate an understanding of game programming essentials, including event-driven programming, communicating with messages, and device management

Standard
3.1 Scripting API
3.2 Functions
3.3 Declaring Variables
3.4 Defining Classes
4.5 AI in Games
5.3 Projectiles and Character Controllers
7.1 Developing for VR
7.2 Create a 3D World for VR