- What is CodeHS?
- Curriculum
- Platform
- Assignments
- Classroom Management
- Grading
- Gradebook
- Progress Tracking
- Lesson Plans
- Offline Handouts
- Problem Guides
- Practice
- Create
- Problem Bank
- Playlist Bank
- Quiz Scores
- Rostering
- Integrations
- Professional Development
- Stories
- Standards
- States
- Alabama
- Alaska
- Arizona
- Arkansas
- California
- Colorado
- Connecticut
- D.C.
- Delaware
- Florida
- Georgia
- Hawaii
- Idaho
- Illinois
- Indiana
- Iowa
- Kansas
- Kentucky
- Louisiana
- Maine
- Maryland
- Massachusetts
- Michigan
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Jersey
- New Mexico
- New York
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Pennsylvania
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming
- State Standards
- Plans
- Resources
- Districts
- Share
- Contact Us
- Company

NY 4-6: 4-6.CT.10
CodeHS Lessons
Describe the steps taken and choices made to design and develop a solution using an iterative design process.
Standard |
9.1 Intro to Design Thinking |
9.2 Empathy |
9.3 Define |
9.4 Ideate |
9.5 Prototype |
9.6 Test |
Standard |
7.2 Planning Your Site |
7.3 Creating Your Site |
7.4 Providing Feedback |
7.5 Presenting Your Innovation |
Standard |
10.2 Planning Your Site |
10.3 Creating Your Site |
10.4 Providing Feedback |
10.5 Presenting Your Innovation |
Standard |
2.3 Karel Adventures 2: Evaluation |
3.5 Tracy Adventures 1: Evaluation |
5.9 Karel Challenges |
Standard |
2.3 Karel Adventures 2: Evaluation |
4.5 Tracy Adventures 1: Evaluation |
Standard |
1.9 Karel Challenges |
Standard |
3.6 Top Down Design |
22.3 Tracy Adventures 1: Evaluation |
Standard |
3.6 Top Down Design |
Standard |
2.6 Top Down Design and Decomposition in Karel |
3.10 Top Down Design |
Standard |
2.6 Top Down Design and Decomposition in Karel |
6.10 Top Down Design |
Standard |
1.6 Top Down Design and Decomposition in Karel |
13.10 Top Down Design |
Standard |
2.1 Working with Parts and Models |
2.2 Properties |
2.3 Models |
2.4 Building Your Obby |
2.5 Checkpoints |
3.1 What is Scripting? |
3.2 Disappearing Platforms |
3.3 Fading Platforms |
3.4 Deadly Lava |
4.1 Completing Your Obby |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
3.5 Top Down Design |
9.4 Final Project |
Standard |
10.4 Final Project |
Standard |
3.4 Final Project |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
3.5 Top Down Design |
Standard |
2.10 Top Down Design |
Standard |
13.1 Providing Feedback |
13.2 Presenting Your Innovation |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
2.10 Top Down Design |
13.6 Test |
Standard |
3.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
12.4 Final Project |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
3.10 Top Down Design |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
7.7 Test |
18.10 Top Down Design |
Standard |
10.1 Providing Feedback |
10.2 Presenting Your Innovation |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
10.4 Final Project |
6.6 Top Down Design and Decomposition in Karel |
Standard |
2.3 Karel Adventures 2: Evaluation |
Standard |
1.5 Tracy Adventures 1: Evaluation |
Standard |
1.9 Karel Challenges |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
6.8 Top Down Design |
Standard |
8.8 Top Down Design |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
12.7 Build Your Website! |
12.6 Test |
7.4 Final Project |
14.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
3.10 Top Down Design |
8.6 Top Down Design and Decomposition in Karel |
Standard |
3.10 Top Down Design |
Standard |
2.9 Karel Challenges |
Standard |
1.11 Top Down Design |
1.21 Using Data to Refine Game Mechanics |
Standard |
1.11 Top Down Design |
1.21 Using Data to Refine Game Mechanics |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
9.1 Intro to Design Thinking |
9.2 Empathy |
9.3 Define |
9.4 Ideate |
9.5 Prototype |
9.6 Test |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
12.6 Top Down Design and Decomposition in Karel |
Standard |
3.6 Top Down Design and Decomposition in Karel |
Standard |
12.1 Planning Your Site |
12.2 Creating Your Site |
Standard |
12.1 Planning Your Site |
12.2 Creating Your Site |
13.1 Intro to Design Thinking |
13.2 Empathy |
13.3 Define |
13.4 Ideate |
13.5 Prototype |
13.6 Test |
Standard |
1.6 Top Down Design and Decomposition in Karel |
Standard |
4.6 Top Down Design and Decomposition in Karel |
Standard |
11.12 Test |
11.7 Intro to Design Thinking |
11.10 Ideate |
11.11 Prototype |
11.9 Define |
11.8 Empathy |
Standard |
9.7 Test |
Standard |
3.5 Top Down Design |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
6.1 Intro to Design Thinking |
6.2 Empathy |
6.3 Define |
6.4 Ideate |
6.5 Prototype |
6.6 Test |
Standard |
6.1 Intro to Design Thinking |
6.2 Empathy |
6.3 Define |
6.4 Ideate |
6.5 Prototype |
6.6 Test |
Standard |
2.6 Test |
Standard |
2.6 Test |
Standard |
1.9 Karel Challenges |
Standard |
1.9 Karel Challenges |
8.3 Final Project |
Standard |
3.6 Top Down Design |
Standard |
3.6 Top Down Design |
Standard |
6.2 Planning Your Site |
6.3 Creating Your Site |
6.4 Providing Feedback |
6.5 Presenting Your Innovation |
Standard |
11.2 Planning Your Site |
11.3 Creating Your Site |
11.4 Providing Feedback |
11.5 Presenting Your Innovation |
Standard |
2.3 Karel Adventures 2: Evaluation |
4.5 Tracy Adventures 1: Evaluation |
Standard |
1.9 Karel Challenges |
Standard |
3.6 Top Down Design |
Standard |
1.10 Top Down Design |
1.20 Using Data to Refine Game Mechanics |
7.6 Test |
7.7 Build Your Website! |
15.4 Final Project |
11.6 Top Down Design and Decomposition in Karel |
Standard |
2.6 Top Down Design and Decomposition in Karel |
Standard |
14.3 Creating Your Site |
- What is CodeHS?
- Curriculum
- Platform
- Assignments
- Classroom Management
- Grading
- Gradebook
- Progress Tracking
- Lesson Plans
- Offline Handouts
- Problem Guides
- Practice
- Create
- Problem Bank
- Playlist Bank
- Quiz Scores
- Rostering
- Integrations
- Professional Development
- Stories
- Standards
- States
- Alabama
- Alaska
- Arizona
- Arkansas
- California
- Colorado
- Connecticut
- D.C.
- Delaware
- Florida
- Georgia
- Hawaii
- Idaho
- Illinois
- Indiana
- Iowa
- Kansas
- Kentucky
- Louisiana
- Maine
- Maryland
- Massachusetts
- Michigan
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Jersey
- New Mexico
- New York
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Pennsylvania
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming
- State Standards
- Plans
- Resources
- Districts
- Share
- Contact Us
- Company
