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IL 9-10: 9-10.AP.16
CodeHS Lessons
Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.
Standard |
3.3 User Input |
6.6 While Loops |
6.7 The Break Statement |
12.1 Breakout |
13.1 Project Prep and Development |
Standard |
20.1 Project: Who Said It? |
21.1 Let's Build Mastermind |
18.6 Graphics Challenges |
19.6 Graphics Challenges |
Standard |
31.1 Tic Tac Toe |
30.1 Visualizing Music |
29.1 Conway's Game of Life |
29.2 Connect Four |
28.1 Breakout |
27.7 Crazy Ball Game |
32.1 Game Design: Helicopter |
Standard |
29.1 Project: Who Said It? |
30.1 Let's Build Mastermind |
Standard |
9.1 Intro to Design Thinking |
9.2 Empathy |
9.3 Define |
9.4 Ideate |
9.5 Prototype |
9.6 Test |
10.1 Final Web Design Project |
Standard |
5.1 Define Your Product |
5.2 Develop Hypotheses |
5.3 Creating Your Data Collection Website |
5.4 Collecting User Data |
5.5 Analyzing User Data |
5.6 Making Decisions |
7.2 Planning Your Site |
7.3 Creating Your Site |
7.4 Providing Feedback |
9.12 While Loops |
9.13 Loop and a Half |
Standard |
10.2 Planning Your Site |
10.3 Creating Your Site |
10.4 Providing Feedback |
16.1 Define Your Product |
16.2 Develop Hypotheses |
16.3 Creating Your Data Collection Website |
16.4 Collecting User Data |
16.5 Analyzing User Data |
16.6 Making Decisions |
Standard |
34.1 Tic Tac Toe |
33.1 Visualizing Music |
36.1 Conway's Game of Life |
36.2 Connect Four |
30.1 Breakout |
29.7 Crazy Ball Game |
35.1 Game Design: Helicopter |
Standard |
2.3 User Input |
5.6 While Loops |
5.7 The Break Statement |
11.1 Breakout |
17.1 Project Prep and Development |
Standard |
3.3 User Input |
6.6 While Loops |
6.7 The Break Statement |
12.1 Breakout |
17.1 Project Prep and Development |
Standard |
3.3 User Input |
6.6 While Loops |
6.7 The Break Statement |
13.1 Breakout |
Standard |
23.6 Graphics Challenges |
24.6 Graphics Challenges |
Standard |
12.3 User Input |
Standard |
4.1 Data Storytelling |
Standard |
1.10 Mini-Project: Findings |
2.1 Data Science for Change |
2.7 Interpret and Present |
3.1 Data Storytelling |
4.1 Data Science for Business |
Standard |
1.10 Mini-Project: Findings |
2.1 Data Science for Change |
2.7 Interpret and Present |
Standard |
15.1 Advanced Challenges with Tracy |
Standard |
6.9 While Loops |
6.10 Loop and a Half |
13.1 Breakout |
15.1 Project Prep and Development |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
5.9 While Loops |
5.10 Loop and a Half |
11.1 Breakout |
12.1 Project Prep and Development |
Standard |
5.9 While Loops |
5.10 Loop and a Half |
11.1 Breakout |
15.1 Project Prep and Development |
Standard |
5.9 While Loops |
5.10 Loop and a Half |
Standard |
13.1 Advanced Challenges with Tracy |
16.1 Project: Who Said It? |
18.1 Let's Build Mastermind |
22.6 Graphics Challenges |
17.6 Graphics Challenges |
Standard |
13.1 Providing Feedback |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
8.9 While Loops |
8.10 Loop and a Half |
Standard |
13.3 Define |
13.4 Ideate |
13.6 Test |
16.1 Advanced Challenges with Tracy |
18.1 Project: Who Said It? |
Standard |
8.9 While Loops |
8.10 Loop and a Half |
11.2 Empathy |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
9.9 While Loops |
9.10 Loop and a Half |
Standard |
10.4 User Input |
14.6 While Loops |
14.7 The Break Statement |
Standard |
30.1 Tic Tac Toe |
29.1 Visualizing Music |
28.1 Conway's Game of Life |
28.2 Connect Four |
27.1 Breakout |
26.7 Crazy Ball Game |
31.1 Game Design: Helicopter |
Standard |
14.9 While Loops |
14.10 Loop and a Half |
Standard |
7.4 Define |
7.5 Ideate |
7.7 Test |
17.1 Project: Who Said It? |
19.1 Let's Build Mastermind |
Standard |
10.1 Providing Feedback |
Standard |
15.9 While Loops |
15.10 Loop and a Half |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
2.3 User Input |
4.6 While Loops |
4.7 The Break Statement |
7.1 Project Prep and Development |
27.1 Breakout |
Standard |
10.9 While Loops |
10.10 Loop and a Half |
17.1 Project Prep and Development |
23.1 Breakout |
Standard |
10.9 While Loops |
10.10 Loop and a Half |
17.1 Project Prep and Development |
23.1 Breakout |
Standard |
7.11 Mini-Project: Findings |
8.1 Data Science for Business |
Standard |
6.9 While Loops |
6.10 Loop and a Half |
12.1 Breakout |
13.1 Project Prep and Development |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
8.3 User Input |
8.11 While Loops |
Standard |
10.11 While Loops |
10.3 User Input |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
12.2 Empathy |
25.1 Tic Tac Toe |
24.1 Visualizing Music |
23.1 Conway's Game of Life |
23.2 Connect Four |
22.1 Breakout |
21.8 Crazy Ball Game |
26.1 Game Design: Helicopter |
Standard |
13.2 Empathy |
26.1 Tic Tac Toe |
25.1 Visualizing Music |
24.1 Conway's Game of Life |
24.2 Connect Four |
23.1 Breakout |
22.8 Crazy Ball Game |
27.1 Game Design: Helicopter |
Standard |
12.3 Define |
12.5 Prototype |
12.6 Test |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
3.3 User Input |
7.6 While Loops |
7.7 The Break Statement |
15.1 Breakout |
Standard |
7.3 User Input |
9.6 While Loops |
9.7 The Break Statement |
Standard |
14.1 Conway's Game of Life |
14.2 Connect Four |
13.1 Breakout |
12.7 Crazy Ball Game |
Standard |
4.3 User Input |
6.6 While Loops |
6.7 The Break Statement |
23.1 Breakout |
Standard |
6.3 Data Storytelling |
Standard |
6.3 Data Storytelling |
Standard |
5.9 While Loops |
5.10 Loop and a Half |
Standard |
9.11 Mini-Project: Findings |
10.1 Data Science for Business |
Standard |
9.1 Intro to Design Thinking |
9.2 Empathy |
9.3 Define |
9.4 Ideate |
9.5 Prototype |
9.6 Test |
10.1 Final Web Design Project |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
9.1 Let's Build Mastermind |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
14.6 Graphics Challenges |
15.6 Graphics Challenges |
Standard |
7.10 Mini-Project: Findings |
13.1 Project: Who Said It? |
14.1 Let's Build Mastermind |
Standard |
14.6 Graphics Challenges |
15.6 Graphics Challenges |
Standard |
7.10 Mini-Project: Findings |
13.1 Project: Who Said It? |
14.1 Let's Build Mastermind |
Standard |
13.9 While Loops |
13.10 Loop and a Half |
Standard |
12.1 Planning Your Site |
12.2 Creating Your Site |
13.12 While Loops |
13.13 Loop and a Half |
Standard |
12.1 Planning Your Site |
12.2 Creating Your Site |
13.1 Intro to Design Thinking |
13.2 Empathy |
13.3 Define |
13.4 Ideate |
13.5 Prototype |
13.6 Test |
14.12 While Loops |
14.13 Loop and a Half |
Standard |
6.9 While Loops |
6.10 Loop and a Half |
Standard |
5.3 User Input |
8.6 While Loops |
8.7 The Break Statement |
12.1 Breakout |
Standard |
11.7 Intro to Design Thinking |
11.8 Empathy |
11.9 Define |
11.10 Ideate |
11.11 Prototype |
11.12 Test |
Standard |
9.1 Intro to Design Thinking |
9.3 Empathy |
9.4 Define |
9.5 Ideate |
9.6 Prototype |
9.7 Test |
15.1 Final Web Design Project |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
6.1 Intro to Design Thinking |
6.2 Empathy |
6.3 Define |
6.4 Ideate |
6.5 Prototype |
6.6 Test |
7.1 Final Web Design Project |
Standard |
6.1 Intro to Design Thinking |
6.2 Empathy |
6.3 Define |
6.4 Ideate |
6.5 Prototype |
6.6 Test |
7.1 Final Web Design Project |
Standard |
2.1 Intro to Design Thinking |
2.2 Empathy |
2.3 Define |
2.4 Ideate |
2.5 Prototype |
2.6 Test |
Standard |
2.1 Intro to Design Thinking |
2.2 Empathy |
2.3 Define |
2.4 Ideate |
2.5 Prototype |
2.6 Test |
Standard |
13.1 Project: Who Said It? |
14.1 Let's Build Mastermind |
11.6 Graphics Challenges |
12.6 Graphics Challenges |
Standard |
6.2 Planning Your Site |
6.3 Creating Your Site |
6.4 Providing Feedback |
8.12 While Loops |
8.13 Loop and a Half |
Standard |
11.2 Planning Your Site |
11.3 Creating Your Site |
11.4 Providing Feedback |
12.12 While Loops |
12.13 Loop and a Half |
Standard |
22.9 While Loops |
22.10 Loop and a Half |
Standard |
7.3 Define |
7.5 Prototype |
7.6 Test |
Standard |
7.9 While Loops |
7.10 Loop and a Half |
- What is CodeHS?
- Curriculum
- Platform
- Assignments
- Classroom Management
- Grading
- Gradebook
- Progress Tracking
- Lesson Plans
- Offline Handouts
- Problem Guides
- Practice
- Create
- Problem Bank
- Playlist Bank
- Quiz Scores
- Rostering
- Integrations
- Professional Development
- Stories
- Standards
- States
- Alabama
- Alaska
- Arizona
- Arkansas
- California
- Colorado
- Connecticut
- D.C.
- Delaware
- Florida
- Georgia
- Hawaii
- Idaho
- Illinois
- Indiana
- Iowa
- Kansas
- Kentucky
- Louisiana
- Maine
- Maryland
- Massachusetts
- Michigan
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Jersey
- New Mexico
- New York
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Pennsylvania
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming
- State Standards
- Plans
- Resources
- Districts
- Share
- Contact Us
- Company