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IL 9-10: 9-10.AP.16

CodeHS Lessons

Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.

Standard
3.3 User Input
6.6 While Loops
6.7 The Break Statement
12.1 Breakout
13.1 Project Prep and Development
Standard
20.1 Project: Who Said It?
21.1 Let's Build Mastermind
18.6 Graphics Challenges
19.6 Graphics Challenges
Standard
31.1 Tic Tac Toe
30.1 Visualizing Music
29.1 Conway's Game of Life
29.2 Connect Four
28.1 Breakout
27.7 Crazy Ball Game
32.1 Game Design: Helicopter
Standard
29.1 Project: Who Said It?
30.1 Let's Build Mastermind
Standard
9.1 Intro to Design Thinking
9.2 Empathy
9.3 Define
9.4 Ideate
9.5 Prototype
9.6 Test
10.1 Final Web Design Project
Standard
5.1 Define Your Product
5.2 Develop Hypotheses
5.3 Creating Your Data Collection Website
5.4 Collecting User Data
5.5 Analyzing User Data
5.6 Making Decisions
7.2 Planning Your Site
7.3 Creating Your Site
7.4 Providing Feedback
9.12 While Loops
9.13 Loop and a Half
Standard
10.2 Planning Your Site
10.3 Creating Your Site
10.4 Providing Feedback
16.1 Define Your Product
16.2 Develop Hypotheses
16.3 Creating Your Data Collection Website
16.4 Collecting User Data
16.5 Analyzing User Data
16.6 Making Decisions
Standard
34.1 Tic Tac Toe
33.1 Visualizing Music
36.1 Conway's Game of Life
36.2 Connect Four
30.1 Breakout
29.7 Crazy Ball Game
35.1 Game Design: Helicopter
Standard
2.3 User Input
5.6 While Loops
5.7 The Break Statement
11.1 Breakout
17.1 Project Prep and Development
Standard
3.3 User Input
6.6 While Loops
6.7 The Break Statement
12.1 Breakout
17.1 Project Prep and Development
Standard
3.3 User Input
6.6 While Loops
6.7 The Break Statement
13.1 Breakout
Standard
23.6 Graphics Challenges
24.6 Graphics Challenges
Standard
4.1 Data Storytelling
Standard
1.10 Mini-Project: Findings
2.1 Data Science for Change
2.7 Interpret and Present
3.1 Data Storytelling
4.1 Data Science for Business
Standard
1.10 Mini-Project: Findings
2.1 Data Science for Change
2.7 Interpret and Present
Standard
15.1 Advanced Challenges with Tracy
Standard
6.9 While Loops
6.10 Loop and a Half
13.1 Breakout
15.1 Project Prep and Development
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
5.9 While Loops
5.10 Loop and a Half
11.1 Breakout
12.1 Project Prep and Development
Standard
5.9 While Loops
5.10 Loop and a Half
11.1 Breakout
15.1 Project Prep and Development
Standard
5.9 While Loops
5.10 Loop and a Half
Standard
13.1 Advanced Challenges with Tracy
16.1 Project: Who Said It?
18.1 Let's Build Mastermind
22.6 Graphics Challenges
17.6 Graphics Challenges
Standard
13.1 Providing Feedback
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
8.9 While Loops
8.10 Loop and a Half
Standard
13.3 Define
13.4 Ideate
13.6 Test
16.1 Advanced Challenges with Tracy
18.1 Project: Who Said It?
Standard
8.9 While Loops
8.10 Loop and a Half
11.2 Empathy
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
9.9 While Loops
9.10 Loop and a Half
Standard
10.4 User Input
14.6 While Loops
14.7 The Break Statement
Standard
30.1 Tic Tac Toe
29.1 Visualizing Music
28.1 Conway's Game of Life
28.2 Connect Four
27.1 Breakout
26.7 Crazy Ball Game
31.1 Game Design: Helicopter
Standard
14.9 While Loops
14.10 Loop and a Half
Standard
7.4 Define
7.5 Ideate
7.7 Test
17.1 Project: Who Said It?
19.1 Let's Build Mastermind
Standard
10.1 Providing Feedback
Standard
15.9 While Loops
15.10 Loop and a Half
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
2.3 User Input
4.6 While Loops
4.7 The Break Statement
7.1 Project Prep and Development
27.1 Breakout
Standard
10.9 While Loops
10.10 Loop and a Half
17.1 Project Prep and Development
23.1 Breakout
Standard
10.9 While Loops
10.10 Loop and a Half
17.1 Project Prep and Development
23.1 Breakout
Standard
7.11 Mini-Project: Findings
8.1 Data Science for Business
Standard
6.9 While Loops
6.10 Loop and a Half
12.1 Breakout
13.1 Project Prep and Development
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
8.3 User Input
8.11 While Loops
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
12.2 Empathy
25.1 Tic Tac Toe
24.1 Visualizing Music
23.1 Conway's Game of Life
23.2 Connect Four
22.1 Breakout
21.8 Crazy Ball Game
26.1 Game Design: Helicopter
Standard
13.2 Empathy
26.1 Tic Tac Toe
25.1 Visualizing Music
24.1 Conway's Game of Life
24.2 Connect Four
23.1 Breakout
22.8 Crazy Ball Game
27.1 Game Design: Helicopter
Standard
12.3 Define
12.5 Prototype
12.6 Test
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
3.3 User Input
7.6 While Loops
7.7 The Break Statement
15.1 Breakout
Standard
7.3 User Input
9.6 While Loops
9.7 The Break Statement
Standard
14.1 Conway's Game of Life
14.2 Connect Four
13.1 Breakout
12.7 Crazy Ball Game
Standard
4.3 User Input
6.6 While Loops
6.7 The Break Statement
23.1 Breakout
Standard
6.3 Data Storytelling
Standard
5.9 While Loops
5.10 Loop and a Half
Standard
9.11 Mini-Project: Findings
10.1 Data Science for Business
Standard
9.1 Intro to Design Thinking
9.2 Empathy
9.3 Define
9.4 Ideate
9.5 Prototype
9.6 Test
10.1 Final Web Design Project
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
9.1 Let's Build Mastermind
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
14.6 Graphics Challenges
15.6 Graphics Challenges
Standard
7.10 Mini-Project: Findings
13.1 Project: Who Said It?
14.1 Let's Build Mastermind
Standard
14.6 Graphics Challenges
15.6 Graphics Challenges
Standard
7.10 Mini-Project: Findings
13.1 Project: Who Said It?
14.1 Let's Build Mastermind
Standard
13.9 While Loops
13.10 Loop and a Half
Standard
12.1 Planning Your Site
12.2 Creating Your Site
13.12 While Loops
13.13 Loop and a Half
Standard
12.1 Planning Your Site
12.2 Creating Your Site
13.1 Intro to Design Thinking
13.2 Empathy
13.3 Define
13.4 Ideate
13.5 Prototype
13.6 Test
14.12 While Loops
14.13 Loop and a Half
Standard
6.9 While Loops
6.10 Loop and a Half
Standard
5.3 User Input
8.6 While Loops
8.7 The Break Statement
12.1 Breakout
Standard
11.7 Intro to Design Thinking
11.8 Empathy
11.9 Define
11.10 Ideate
11.11 Prototype
11.12 Test
Standard
9.1 Intro to Design Thinking
9.3 Empathy
9.4 Define
9.5 Ideate
9.6 Prototype
9.7 Test
15.1 Final Web Design Project
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
7.9 While Loops
7.10 Loop and a Half
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
6.1 Intro to Design Thinking
6.2 Empathy
6.3 Define
6.4 Ideate
6.5 Prototype
6.6 Test
7.1 Final Web Design Project
Standard
6.1 Intro to Design Thinking
6.2 Empathy
6.3 Define
6.4 Ideate
6.5 Prototype
6.6 Test
7.1 Final Web Design Project
Standard
2.1 Intro to Design Thinking
2.2 Empathy
2.3 Define
2.4 Ideate
2.5 Prototype
2.6 Test
Standard
2.1 Intro to Design Thinking
2.2 Empathy
2.3 Define
2.4 Ideate
2.5 Prototype
2.6 Test
Standard
13.1 Project: Who Said It?
14.1 Let's Build Mastermind
11.6 Graphics Challenges
12.6 Graphics Challenges
Standard
6.2 Planning Your Site
6.3 Creating Your Site
6.4 Providing Feedback
8.12 While Loops
8.13 Loop and a Half
Standard
11.2 Planning Your Site
11.3 Creating Your Site
11.4 Providing Feedback
12.12 While Loops
12.13 Loop and a Half
Standard
22.9 While Loops
22.10 Loop and a Half
Standard
7.3 Define
7.5 Prototype
7.6 Test
Standard
7.9 While Loops
7.10 Loop and a Half