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Oklahoma Computer Science: 5th Grade

This course is designed to provide computer science instruction for Oklahoma 5th grade students. Students learn programming and principles of computer science, including: computing systems, networks and the Internet, data analysis, algorithms and programming, and impacts of computing.

5th Grade
8 Units
30 Lessons

What Students Will Learn

See the full syllabus for all topics and activities, or explore the course to try it out.

UNITS - 8 (30 lessons)

  • Optional Review

    This module reviews core programming vocabulary, coordinate plane animation, and drawing tools for creating custom sprites and backdrops.

  • Getting Started

    This module covers balancing screen time and responsible technology use, computing system troubleshooting, and computational thinking applied to designing a neighborhood.

  • Sequence & Events

    This module builds event programming skills, teaches comparing and refining algorithms for efficiency, and practices debugging through a pizza-making program.

  • Loops

    This module teaches looping through pen-based turtle graphics and multi-scene loop animations.

  • Conditionals & Variables

    This module builds conditional logic, planning and decomposition, variables, and lists through maze programs, quest planning, dance control, and a shopping simulator, while emphasizing proper attribution.

  • Clones & Functions

    This module introduces clones, classes and objects with randomization, and functions with input to build interactive games and personalized paint-by-number programs.

  • Culmination Project

    This culminating module applies design thinking to create an app addressing a user's need.

  • Digital Literacy

    This module covers advanced digital citizenship and networking topics including cybersecurity laws, technology's cultural impact, digital etiquette, data inquiry, research communication, file management, global collaboration, and network fundamentals.

Lesson Previews

Explore a sample lesson from this course!

FAQ

Frequently Asked Questions

What will students learn in Oklahoma Computer Science: 5th Grade?

5th grade students build advanced programs using algorithms, loops, conditionals, variables, clones, classes, objects, and functions, with projects like turtle graphics, a throwing acorns game, and a paint-by-numbers program, ending with designing an app. They also research cybersecurity laws, explore how emerging technology affects communities, analyze data in a line graph, create a PSA on healthy sleep habits, and collaborate with another community on a digital tourism ad.

How is Oklahoma Computer Science: 5th Grade structured?

The course includes 36 lessons, each about 45 minutes long, providing a full year of instruction when taught once a week. Every lesson is built in a ready-to-teach format, with step-by-step videos that walk students through the lesson. Lessons are designed to be teacher-led using an "I do, we do, you do" format, and a self-paced option is also available. Some units end with a short quiz that can be assigned digitally, played as a QuizBuzz activity, or printed. Optional review lessons at the start of the course are not counted in the 36 lessons.

Do students need prior experience to take this course?

No. There are no prerequisites, and the course is designed to support all learners regardless of prior computer science experience. Optional review lessons at the start of the course help students who are new to CodeHop learn the basics before moving into 5th grade content.

What standards is Oklahoma Computer Science: 5th Grade aligned to?

Oklahoma Computer Science: 5th Grade is aligned to the Oklahoma Academic Standards for Computer Science. Lessons required to fully meet the standards are labeled in the course syllabus with the standards they address, and all Digital Literacy lessons are required because they cover essential non-programming computer science concepts.