Oklahoma Computer Science: 5th Grade
- Level Elementary School
- Number of Lessons 30
- Grade 5th
This course is designed to provide computer science instruction for Oklahoma 5th grade students. Students learn programming and principles of computer science, including: computing systems, networks and the Internet, data analysis, algorithms and programming, and impacts of computing.
See the full syllabus for all topics and activities, or explore the course to try it out.
UNITS - 8 (30 lessons)
This module reviews core programming vocabulary, coordinate plane animation, and drawing tools for creating custom sprites and backdrops.
This module covers balancing screen time and responsible technology use, computing system troubleshooting, and computational thinking applied to designing a neighborhood.
This module builds event programming skills, teaches comparing and refining algorithms for efficiency, and practices debugging through a pizza-making program.
This module teaches looping through pen-based turtle graphics and multi-scene loop animations.
This module builds conditional logic, planning and decomposition, variables, and lists through maze programs, quest planning, dance control, and a shopping simulator, while emphasizing proper attribution.
This module introduces clones, classes and objects with randomization, and functions with input to build interactive games and personalized paint-by-number programs.
This culminating module applies design thinking to create an app addressing a user's need.
This module covers advanced digital citizenship and networking topics including cybersecurity laws, technology's cultural impact, digital etiquette, data inquiry, research communication, file management, global collaboration, and network fundamentals.
Explore a sample lesson from this course!