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Oklahoma Computer Science: 5th Grade

This course is designed to provide computer science instruction for Oklahoma 5th grade students. Students learn programming and principles of computer science, including: computing systems, networks and the Internet, data analysis, algorithms and programming, and impacts of computing.

Overview & Highlights

Level
Elementary School
Number of Lessons
31
Grade
5th

Overview of Lessons

To view the entire syllabus, click here or click to explore the full course.

Optional Review

Welcome to CodeHS!

Students will learn how to log in and use the CodeHS Playground. This short introductory lesson can be used on its own, or right before a full lesson.

Introduction to Computer Science and Scratch

Students will be able to define important computer science vocabulary and create a simple program in Scratch.

The Coordinate Plane

Students will be able to create an opened-ended animation using the coordinate plane in Scratch.

Scratch Drawing Tools

Students will be able to create customized sprites and backdrops using the drawing tools.
Getting Started

Safe and Responsible Use of Technology

Students will be able to explain the importance of balancing screen time and responsible technology use by creating a personal screen time plan.

Practicing with Computing Systems [5]

This lesson is coming soon!

Computational Thinking: Design a Neighborhood

Students will be able to use computational thinking to design a neighborhood.
Sequence & Events

Events: Traveling with Scout

Students will be able to use events in a program.

Compare and Refine Algorithms

Students will be able to compare and refine multiple algorithms for the same task to determine which is the most appropriate and efficient.

Debugging: Make a Pizza

Students will be able to decompose a program to debug and make the program run as intended.
Loops

Creating Turtle Graphics

Students will be able to use the pen tool in Scratch to create looping turtle graphics.

Animation Loops Project

Students will be able to use repeat loop blocks to program an animation with multiple scenes.
Conditionals & Variables

Conditionals: Mazes

Students will be able to create a program that uses conditionals.

Plan a Quest

Students will be able to plan and decompose the steps needed to create a quest program.

Variables in Dance

Students will be able to use variables to control pitch and dance speeds in a program.

Game Mechanics with Comparison Operators

Students will be able to use comparison operators and variables to create ending game mechanics.

Giving Credit Through Attributions

Students will be able to give appropriate attribution when creating or remixing programs and sharing images online.

Lists: Shopping with Scout

Students will be able to create a shopping simulator using variables, lists, and operators.
Clones & Functions

Clones: Throwing Acorns Game

Students will be able to create a throwing acorns game using clones.

Classes and Objects in Games

Students will learn about classes and objects in programming while they create an interactive game and use randomizers to change the characteristics of objects.

Functions: About Me

Students will be able to create and use a function with input in a program.

Functions: Paint by Numbers

Students will be able to create and use a function that takes input in a program.
Culmination Project

Design an App

Students will be able to use the design thinking process to design an app that helps to solve a user's need.
Digital Literacy

Cybersecurity Policies and Laws

Students will explain policies and how they relate to their classroom or school, and they will research and explain a cybersecurity law specific to their state.

Impacts of Computing [5th]

This lesson is coming soon!

Social Media + Cyberbullying Lesson [5th]

This lesson is coming soon!

Inquiry Project: Line Graph

Students will be able to follow the inquiry process and modify a program to display the results of their investigation.

[5] Digital Information (Research) + Attribution

This lesson is coming soon!

File Management & Data Storage (5)

This lesson is coming soon!

Online Collaboration

Students will be able to explain that collaboration and communication can be done online and offline, and that collaborating with others can provide a diverse perspective.

Networks and Protocols

Students will be able to explain how network protocols enable data transfer and compare WiFi, wired, and cellular networks.
22
Exercises
32
Offline Handouts