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Standards Framework

for Utah Computer Programming 2


Standards in this Framework

Standard Description
UT.CP2.1.1a Declare and initialize static arrays/lists of all applicable types
UT.CP2.1.1b Perform data input to and output from static arrays/lists
UT.CP2.1.1c Perform operations on static arrays/lists including sort arrays
UT.CP2.1.1d Iterate through the static structure (i.e., for-each, enhanced for, or iterators)
UT.CP2.1.2a Declare and initialize a dynamic array/list
UT.CP2.1.2b Add and remove items from the dynamic array/list
UT.CP2.1.2c Output data from dynamic arrays/lists
UT.CP2.1.2d Perform operations on dynamic arrays/lists
UT.CP2.1.2e Iterate through the dynamic structure (i.e. for-each, enhanced for, or iterators)
UT.CP2.1.2f Use a loop to iterate through the dynamic structure
UT.CP2.1.3a Compare string values
UT.CP2.1.3b Find the length of a string
UT.CP2.1.3c Copy part or all of string values into other strings
UT.CP2.1.3d Concatenate string values
UT.CP2.1.3e Locate substring positions
UT.CP2.1.3f Insert strings into other strings
UT.CP2.2.1a Create and initialize sequential files
UT.CP2.2.1b Store data to sequential files
UT.CP2.2.1c Retrieve data from sequential files
UT.CP2.2.1d Update sequential files
UT.CP2.3.1a Understand that variables and functions have scope, which influences where they can be declared and accessed
UT.CP2.3.1b Declare and access local variables in a program
UT.CP2.3.1c Declare and access global variables in a program
UT.CP2.3.2a Understand the correlation between arguments (inputs) and parameters (variables)
UT.CP2.3.2b Understand that functions may or may not require arguments
UT.CP2.3.2c Understand that functions may or may not return values
UT.CP2.3.2d Define function(s), with parameters, without parameters, with return values, without return values, default parameters
UT.CP2.3.3a Identify repetitive or redundant code in an application
UT.CP2.3.3b Understand the role abstraction plays in computer programming
UT.CP2.3.3c Demonstrate how to abstract multiple steps into a function
UT.CP2.3.3d Identify the characteristics of a well-defined function. Examples: shorter code, efficiency, reduced memory consumption, high reliability, readability, abstraction
UT.CP2.4.1a Instantiate objects
UT.CP2.4.1b Use object data members (i.e., Java’s arr. length)
UT.CP2.4.1c Use object member functions (methods)
UT.CP2.4.2a Create and use data members (instance variables)
UT.CP2.4.2b Create a constructor to initialize the data members
UT.CP2.4.2c Create and use member functions (methods)
UT.CP2.5.1a Tracing - Cognitively following the passes of a loop, nested function calls, change in value of global and local scoped variables, etc.
UT.CP2.5.1b Debugging - Utilizing 3rd party tools (IDE’s) to step through a program and troubleshoot
UT.CP2.5.1c Testing - Validating the outputs of a program and testing its robustness. (i.e., boundary conditions, invalid inputs, unexpected scenarios, incorrect results, etc.)
UT.CP2.6.1a Formalize specifications
UT.CP2.6.1b Choose proper input parameters
UT.CP2.6.1c Choose appropriate data structures and processing
UT.CP2.6.1d Design appropriate output
UT.CP2.6.1e Use appropriate test data
UT.CP2.6.1f Write good documentation
UT.CP2.6.2a Divide a project among programmers
UT.CP2.6.2b Present work to a group
UT.CP2.6.2c Coordinate work with others in the group
UT.CP2.6.2d Complete assigned work according to predetermined deadlines
UT.CP2.6.2e Participate in a peer performance evaluation
UT.CP2.6.2f Demonstrate professionalism in team relationships, communication, timeliness, and attitude
UT.CP2.7.1a Explain the ethical reasons for creating reliable and robust software
UT.CP2.7.1b Explain the impact software can have on society (i.e., privacy, piracy, copyright laws, ease of use, ete.)
UT.CP2.7.1c Show how security concerns can be addressed in an application (i.e., biometrics, passwords, information hiding, etc.)
UT.CP2.7.1d Describe how computer-controlled automation affects a workplace and society
UT.CP2.7.1e Give examples of ways to protect information on computer systems (attacks, viruses, malware, etc.)
UT.CP2.8.1a Identify the members of a computer programming/software engineering team: team leader, analyst, senior developer, junior developer, and client/subject matter expert
UT.CP2.8.1b Describe work performed by each member of the computer programming/software engineering team
UT.CP2.8.1c Investigate trends and traits associated with computer programming/software engineering careers (creativity, technical, leadership, collaborative, problem solving, design, etc.)
UT.CP2.8.1d Discuss related career (computer programming/software engineering) pathways