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Elementary Standards Mapping

for Utah 1 Computer Science Standards

10

Standards in this Framework

Standard Lessons
1.CS.1
Operate a variety of computing devices that perform tasks accurately and quickly based on user needs and preferences.
    Input Devices
    Computer Basics
    Types of Software
    Introduction to Word Processing
    Exploring Word Processing
    Introduction to Presentations
1.CS.2
Explore the functions of common hardware and software components of computing systems.
    Input Devices
    Computer Basics
    Ozobot® Programming 1: Introduction
    Ozobot® Programming 2: More Color Codes
    Introduction to LEGO® Spike Essential
    Introduction to Kibo®
    Mouse Practice
    Keyboard Introduction
    Ozobot® Timeline
    Ozobot® Cycle
    Types of Software
    Introduction to Word Processing
    Exploring Word Processing
    Introduction to Presentations
1.DA.1
Collect and present data in various visual formats.
    Advanced Data and Programming
    Data Patterns and Predictions
    Basic Data and Programming Project
    Basic Data and Programming Project
1.DA.2
Identify and describe patterns in data visualizations (unplugged or digital), such as charts or graphs, to make predictions.
    Data Patterns and Predictions
    Basic Data and Programming Project
1.AP.1
Demonstrate understanding of the way programs store and manipulate data as variables, such as numbers, words, colors, and images.
    Data Storage and Variables
    Data Storage with Symbols
    Variables: Keeping Score
1.AP.2
Break down (deconstruct) algorithms and list the steps needed to solve a problem into a sequence of tasks and sub-tasks.
    Sequences (Unplugged)
    Properties of Matter
    Types of Motion
    Animal Life Cycles
    Events
    Loops Part 2
    Counting with Mazes
    Research Presentations
    Create Your Own Story Problem
    Adding within 20 and Sequences (Unplugged)
    Loops
    Storytelling Animations Part 2
    Advanced Data and Programming
    Wildlife Scene Project
    Changes in the Environment
    VEX 123®: Introduction
    Introduction to Bee-Bot®: Basic Movements
    Comparing Length with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Sequences
    Skills Practice: Repeat Loops
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Debugging
    Unplugged Introduction to ScratchJr: Part 2
    Kibo®: Adding and Subtracting
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to Speed Blocks
    Forever Loop Dance Party
    Code Block Review
    About Me Project
    Garden Project
    Create a Map
    Tap-a-Mole Game
    Design an Adventure Game
    Flower Garden Functions Project
    Preventing Erosion
    Geographic Effects on Early Civilizations
    micro:bit® Reaction Game
    Introduction to Debugging
    Events (Alpine UT updates)
    Basic Data and Programming Project
    Introduction to Code & Go® Robot Mouse: Basic Movements
    Ozobot® Cycle
    Debugging: Events and Sequences
    Programming a Cycle
    Debugging: Message Events and Loops
    Loops: Follow the Path
    Speed Block: Bouncy Ball
    Message Events: Scout Plays in the Forest
    Garden Project
    Debugging: Events and Motion
    Message Events: Simon Says
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Basic Data and Programming Project
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Sequences (Unplugged)
    All About Me!
    Introduction to Repeat Loops
    Seasonal Project (Winter): Build a Snowman
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
1.AP.3
Create programs with sequences (steps) of commands and simple loops (repeated patterns), to express ideas or address a problem.
    Introduction to Message Events
    Maze Game Project
    Story Problems: Add and Subtract within 20
    Greater Than and Less Than: Single-Digit Numbers
    Changing Landforms
    Types of Motion
    Animal Life Cycles
    Events
    Story Problems: Add and Subtract within 10
    Loops Part 2
    Counting with Mazes
    Light and Shadows
    Research Presentations
    Sound and Pitch
    Story Problems: Add and Subtract within 100
    Storytelling Animations
    Phases of the Moon
    Create Your Own Story Problem
    Living and Nonliving
    Weather and Seasons
    Original Story Animations - Personal Story
    Digital Research 2: Choice Research
    Loops
    Storytelling Animations Part 2
    Sun and Moon, Day and Night
    Original Story Animations - Fiction Story
    Economic Choices
    Advanced Data and Programming
    Cardinal Directions
    Events and Money
    Wildlife Scene Project
    Communities Modify Their Environment
    Place Value: Ones and Tens
    Finding an Unknown in a Word Problem
    Changes in the Environment
    Place Value: Adding Up to 20
    Comparing Length with Bee-Bot®
    Introduction to Coding with LEGO® SPIKE Essential
    Weather with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Repeat Loops
    Skills Practice: Events
    Skills Practice: ScratchJr Drawing Tools
    Space Travel Project
    Moving Targets Game
    Punctuation: Write a Great Sentence!
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Unplugged Introduction to ScratchJr: Part 2
    Kibo®: Adding and Subtracting
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Minecraft: Education Edition® - Trailblazer
    Introduction to Speed Blocks
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
    Code Block Review
    Loops: Catching Butterflies
    Greater Than and Less Than: Two-Digit Numbers
    Greater Than and Less Than: Three-Digit Numbers
    About Me Project
    Chicken Crossing Game
    Garden Project
    Combining Shapes
    River Crossing Game
    Create a Map
    3D Shapes
    Digital Greeting Card
    Tap-a-Mole Game
    Design an Adventure Game
    Flower Garden Functions Project
    Patterns and Music
    Preventing Erosion
    Geographic Effects on Early Civilizations
    micro:bit® Reaction Game
    Events (Alpine UT updates)
    Grow and Shrink Blocks in Motion
    Weather with Code & Go® Robot Mouse
    Counting with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Push and Pull with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Ozobot® Cycle
    Loops: Predator and Prey
    Programming a Cycle
    Create an Original Story Animation
    Loops: Follow the Path
    Speed Block: Bouncy Ball
    Create a Mini Golf Game
    Message Events: Scout Plays in the Forest
    Garden Project
    Pages: Create a Tapping Game
    Message Events: Simon Says
    Maze Game Project
    Loops: Frog and Rabbit
    Grid: Arctic Animation
    Forever Loops: Fireworks
    Loops: Play in the Park
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Introduction to Events
    Sequences: Snowball Fight
    Bowling Game
    All About Me!
    Drawing Tools: Nature Walk
    Introduction to Repeat Loops
    Seasonal Project (Winter): Build a Snowman
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
1.IC.1
Develop the ability to work respectfully and responsibly with others whether communicating face to face or electronically.
    Introduction to LEGO® Spike Essential
    Introduction to Coding with LEGO® SPIKE Essential
    Kibo®: Communicating Across Distances (Light and Sound)
    LEGO® SPIKE Essential: Design a Moving Statue
    Training AI Using Data
    Sequences: Digital Responsibilities
    Online Etiquette
    Positive Online Behavior
    Responsible Digital Citizens
1.CT.1
Determine the steps needed to solve a problem and develop a sequence of instructions.
    Sequences (Unplugged)
    Introduction to Message Events
    Properties of Matter
    Types of Motion
    Events
    Loops Part 2
    Counting with Mazes
    Light and Shadows
    Research Presentations
    Storytelling Animations
    Create Your Own Story Problem
    Original Story Animations - Personal Story
    Loops
    Storytelling Animations Part 2
    Original Story Animations - Fiction Story
    Wildlife Scene Project
    3D Design: Introduction
    VEX 123®: Math Word Problems
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Repeat Loops
    Skills Practice: Events
    LEGO® SPIKE Essential: Design a Moving Statue
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Unplugged Introduction to ScratchJr: Part 2
    Seasonal Project (Summer): Pop the Balloons
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to the Grid
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Forever Loop Dance Party
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
    Code Block Review
    About Me Project
    Garden Project
    Create a Map
    Hide and Seek Game
    3D Shapes
    Design an Adventure Game
    Flower Garden Functions Project
    Preventing Erosion
    Geographic Effects on Early Civilizations
    micro:bit® Reaction Game
    Events (Alpine UT updates)
    Loops: Follow the Path
    Speed Block: Bouncy Ball
    Message Events: Scout Plays in the Forest
    Garden Project
    Pages: Create a Tapping Game
    Message Events: Simon Says
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Grid: Solving Mazes
    Animal Sounds
    Events: Submarine Sequences
    Transportation Speeds and Sounds
    Sequences (Unplugged)
    Introduction to Events
    Acting with Events
    All About Me!
    Introduction to Repeat Loops
    Seasonal Project (Winter): Build a Snowman
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
1.CT.2
Recognize similarities between new problems and problems they have solved in the past.
    Loops Part 2
    Storytelling Animations Part 2
    Unplugged Introduction to ScratchJr: Part 2
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals 2