Standards in this Framework
Standard | Lessons |
---|---|
1.CS.1
Operate a variety of computing devices that perform tasks accurately and quickly based on user needs and preferences. |
Computer Basics Types of Software Introduction to Word Processing Exploring Word Processing Introduction to Presentations |
1.CS.2
Explore the functions of common hardware and software components of computing systems. |
Computer Basics Ozobot® Programming 1: Introduction Ozobot® Programming 2: More Color Codes Introduction to LEGO® Spike Essential Introduction to Kibo® Mouse Practice Keyboard Introduction Ozobot® Timeline Ozobot® Cycle Types of Software Introduction to Word Processing Exploring Word Processing Introduction to Presentations |
1.DA.1
Collect and present data in various visual formats. |
Data Patterns and Predictions Basic Data and Programming Project Basic Data and Programming Project |
1.DA.2
Identify and describe patterns in data visualizations (unplugged or digital), such as charts or graphs, to make predictions. |
Basic Data and Programming Project |
1.AP.1
Demonstrate understanding of the way programs store and manipulate data as variables, such as numbers, words, colors, and images. |
Data Storage with Symbols Variables: Keeping Score |
1.AP.2
Break down (deconstruct) algorithms and list the steps needed to solve a problem into a sequence of tasks and sub-tasks. |
Properties of Matter Types of Motion Animal Life Cycles Events Loops Part 2 Counting with Mazes Research Presentations Create Your Own Story Problem Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Advanced Data and Programming Wildlife Scene Project Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Comparing Length with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Debugging Unplugged Introduction to ScratchJr: Part 2 Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to Speed Blocks Forever Loop Dance Party Code Block Review About Me Project Garden Project Create a Map Tap-a-Mole Game Design an Adventure Game Flower Garden Functions Project Preventing Erosion Geographic Effects on Early Civilizations micro:bit® Reaction Game Introduction to Debugging Events (Alpine UT updates) Basic Data and Programming Project Introduction to Code & Go® Robot Mouse: Basic Movements Ozobot® Cycle Debugging: Events and Sequences Programming a Cycle Debugging: Message Events and Loops Loops: Follow the Path Speed Block: Bouncy Ball Message Events: Scout Plays in the Forest Garden Project Debugging: Events and Motion Message Events: Simon Says Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park Basic Data and Programming Project Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) All About Me! Introduction to Repeat Loops Seasonal Project (Winter): Build a Snowman Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail |
1.AP.3
Create programs with sequences (steps) of commands and simple loops (repeated patterns), to express ideas or address a problem. |
Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Loops Part 2 Counting with Mazes Light and Shadows Research Presentations Sound and Pitch Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Sun and Moon, Day and Night Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Cardinal Directions Events and Money Wildlife Scene Project Communities Modify Their Environment Place Value: Ones and Tens Finding an Unknown in a Word Problem Changes in the Environment Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential Weather with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Repeat Loops Skills Practice: Events Skills Practice: ScratchJr Drawing Tools Space Travel Project Moving Targets Game Punctuation: Write a Great Sentence! Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers About Me Project Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Create a Map 3D Shapes Digital Greeting Card Tap-a-Mole Game Design an Adventure Game Flower Garden Functions Project Patterns and Music Preventing Erosion Geographic Effects on Early Civilizations micro:bit® Reaction Game Events (Alpine UT updates) Grow and Shrink Blocks in Motion Weather with Code & Go® Robot Mouse Counting with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Ozobot® Cycle Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Garden Project Pages: Create a Tapping Game Message Events: Simon Says Maze Game Project Loops: Frog and Rabbit Grid: Arctic Animation Forever Loops: Fireworks Loops: Play in the Park Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Introduction to Events Sequences: Snowball Fight Bowling Game All About Me! Drawing Tools: Nature Walk Introduction to Repeat Loops Seasonal Project (Winter): Build a Snowman Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail |
1.IC.1
Develop the ability to work respectfully and responsibly with others whether communicating face to face or electronically. |
Introduction to Coding with LEGO® SPIKE Essential Kibo®: Communicating Across Distances (Light and Sound) LEGO® SPIKE Essential: Design a Moving Statue Training AI Using Data Sequences: Digital Responsibilities Online Etiquette Positive Online Behavior Responsible Digital Citizens |
1.CT.1
Determine the steps needed to solve a problem and develop a sequence of instructions. |
Introduction to Message Events Properties of Matter Types of Motion Events Loops Part 2 Counting with Mazes Light and Shadows Research Presentations Storytelling Animations Create Your Own Story Problem Original Story Animations - Personal Story Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Wildlife Scene Project 3D Design: Introduction VEX 123®: Math Word Problems Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Repeat Loops Skills Practice: Events LEGO® SPIKE Essential: Design a Moving Statue VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Seasonal Project (Summer): Pop the Balloons Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review About Me Project Garden Project Create a Map Hide and Seek Game 3D Shapes Design an Adventure Game Flower Garden Functions Project Preventing Erosion Geographic Effects on Early Civilizations micro:bit® Reaction Game Events (Alpine UT updates) Loops: Follow the Path Speed Block: Bouncy Ball Message Events: Scout Plays in the Forest Garden Project Pages: Create a Tapping Game Message Events: Simon Says Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park Grid: Solving Mazes Animal Sounds Events: Submarine Sequences Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Acting with Events All About Me! Introduction to Repeat Loops Seasonal Project (Winter): Build a Snowman Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail |
1.CT.2
Recognize similarities between new problems and problems they have solved in the past. |
Storytelling Animations Part 2 Unplugged Introduction to ScratchJr: Part 2 CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals 2 |