Standards in this Framework
Standard | Lessons |
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2.1.A
Identify and communicate a problem or task and break down (decompose) multiple solutions into sequential steps. |
Designing Solutions from Nature Introduction to Message Events Properties of Matter Animal Life Cycles Events Counting with Mazes Research Presentations Storytelling Animations Create Your Own Story Problem Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Advanced Data and Programming Wildlife Scene Project Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Comparing Length with Bee-Bot® VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Debugging Unplugged Introduction to ScratchJr: Part 2 Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Forever Loop Dance Party End Block: Program a Race Create a Map Tap-a-Mole Game Preventing Erosion Introduction to Debugging Events (Alpine UT updates) Grow and Shrink Blocks in Motion Weather with Code & Go® Robot Mouse Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Debugging: Events and Sequences Programming a Cycle Debugging: Message Events and Loops Speed Block: Bouncy Ball Functions: Paint by Numbers Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park Basic Data and Programming Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Sequences: Snowball Fight Bowling Game Introduction to Repeat Loops Functions: About Me Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Making a Timer Algorithms: Connecting a Path |
2.1.B
Identify complex patterns and make predictions based on the pattern. |
Data Patterns and Predictions |
2.1.C
Analyze a plan with adult assistance that outlines the steps needed to complete a task. |
Weather and Seasons Adding within 20 and Sequences (Unplugged) Introduction to Kibo® CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Create a Map Algorithms: Connecting a Path |
2.1.D
Create and troubleshoot simple algorithms (step-by-step instructions) that include conditionals such as if-then statements as they apply to an everyday task. |
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2.2.A
Identify and explore what a variable is in a sequence of code. |
Variables: Keeping Score Variables [K] Variables [1] |
2.2.B
Use a design process to create a sequence of code that includes loops to solve a simple problem with or without technology. |
Introduction to Message Events Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Counting with Mazes Light and Shadows From ScratchJr to Scratch Research Presentations Sound and Pitch Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Loops Storytelling Animations Part 2 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Changes in the Environment Phonics: Digraphs Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Seasonal Project (Fall): Gathering Apples Game Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers End Block: Program a Race Chicken Crossing Game Combining Shapes River Crossing Game Racing Game Create a Map 3D Shapes Digital Greeting Card Tap-a-Mole Game Preventing Erosion Events (Alpine UT updates) Grow and Shrink Blocks in Motion Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Pages: Scout's Travels Growing Garden Maze Game Project Sequences: Digital Responsibilities Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Introduction to Events Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Design a Snowman Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Making a Timer Two-Step Dance & Feedback Choice Research |
2.3.A
Demonstrate personal skills and behaviors, including effective communication, following directions, and mental agility, needed to implement a design process successfully. |
Minecraft: Education Edition® Basic Gameplay Training AI Using Data |
2.3.B
Apply a design process with components such as testing and reflecting to create new and useful solutions to identify and solve for authentic problems. |
Introduction to Coding with LEGO® SPIKE Essential LEGO® SPIKE Essential: Design a Moving Statue LEGO® SPIKE Essential: Design for Changing Weather |
2.4
The student demonstrates an understanding that technology is dynamic and impacts different communities. The student is expected to identify and analyze how technology impacts different communities. |
What Can AI Do? How AI Helps Us |
2.5.A
Identify and collect non-numerical data, such as weather patterns, preferred reading genres, and holidays. |
Data Patterns and Predictions Basic Data and Programming Data Storage with Symbols Variables [K] Variables [1] |
2.5.B
Conduct a basic search independently using provided keywords and digital sources. |
Digital Research 1: Guided Research Digital Research 2: Choice Research Guided Research Introduction to Research Choice Research |
2.6
The student communicates data through the use of digital tools. The student is expected to use a digital tool to individually or collaboratively create and communicate data visualizations such as pictographs and bar graphs. |
Data Patterns and Predictions |
2.7
The student identifies appropriate ways to communicate in various digital environments. The student is expected to participate in digital environments to develop responsible and respectful interactions. |
Our Responsibilities Minecraft: Education Edition® Basic Gameplay Training AI Using Data Sequences: Digital Responsibilities Responsible Digital Citizens |
2.8.A
Explain and demonstrate the importance of acceptable use of digital resources and devices as outlined in local policies or acceptable use policy (AUP). |
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2.8.B
Communicate an understanding that all digital content has owners and explain the importance of respecting others' belongings as they apply to digital content and information. |
Two-Step Dance & Feedback Guided Research Introduction to Research Choice Research |
2.9.A
Demonstrate account safety, including creating a strong password and logging off accounts and devices. |
Password Protectors Responsible Digital Citizens |
2.9.B
Compare and contrast private and public information and discuss what is safe to be shared online and with whom. |
Password Protectors Responsible Digital Citizens |
2.9.C
Discuss cyberbullying and identify examples. |
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2.10.A
Select and use a variety of applications, devices, and online learning environments to create and share content. |
3D Design: Create a Bubble Wand |
2.10.B
Identify, compare, and describe the function of basic computer hardware, including a variety of input and output devices, and software applications using accurate terminology. |
Computer Basics Types of Software Introduction to Word Processing Exploring Word Processing Introduction to Presentations Exploring Presentations Introduction to Spreadsheets Exploring Spreadsheets Computer Basics: Connections |
2.10.C
Operate a variety of developmentally appropriate digital tools and resources to perform software application functions such as reviewing digital artifacts and designing solutions to problems. |
How Living Things Survive Adaptations and Survival: Camouflage Designing Solutions from Nature Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Animal Life Cycles Place Value: Ones, Tens, and Hundreds Build a Sentence Light and Shadows Research Presentations Who Keeps Us Safe? Story Problems: Add and Subtract within 100 Create Your Own Story Problem Weather and Seasons Decompose Numbers Up to 10 Sun and Moon, Day and Night Ozobot® Programming 2: More Color Codes Changes in the Environment Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Seasons with Bee-Bot® 3D Design: Introduction Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Introduction to Kibo® Kibo®: Communicating Across Distances (Light and Sound) Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project 3D Design: Create a Bubble Wand Divide Shapes into Equal Parts Punctuation: Write a Great Sentence! VEX 123®: Patterns of Living Things Seed Dispersal LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Identify Shapes by Attributes Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Forever Loop Dance Party Code Block Review Loops: Catching Butterflies Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers Introduction to Pages End Block: Program a Race About Me Project Chicken Crossing Game River Crossing Game Racing Game Create a Map Hide and Seek Game Digital Greeting Card Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Preventing Erosion Drawing Tools: Fairy Tale Painting Drawing Tools: Farm Scene Training AI Using Data Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Ozobot® Timeline Park Cleanup STEM Project with Bee-Bot® Park Cleanup STEM Project with Code & Go® Robot Mouse Debugging: Events and Sequences Loops: Predator and Prey Programming a Cycle Debugging: Message Events and Loops Pages: Dragon Story Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park Animal Sounds Moving Targets Game Transportation Speeds and Sounds Variables: Keeping Score All About Me! Drawing Tools: Nature Walk Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Two-Step Dance & Feedback |
2.10.D
Practice ergonomically correct keyboarding techniques and developmentally appropriate hand and body positions. |
Keyboard Introduction |
2.10.E
Identify, locate, and practice using keys on the keyboard, including secondary actions of different keys such as "@," "#," "$," and "?". |
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