Standards in this Framework
Standard | Lessons |
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K-1.IC.1
Identify and discuss how tasks are accomplished with and without computing technology. |
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K-1.IC.2
Identify and explain classroom and home rules related to computing technologies. |
Introduction to Responsible Technology Use Exploring Responsible Technology Use |
K-1.IC.3
Identify computing technologies in the classroom, home, and community. |
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K-1.IC.4
Identify public and private spaces in our daily lives. |
Keeping Information Safe |
K-1.IC.6
With teacher support, identify different ways people interact with computers and computing devices. |
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K-1.IC.7
Identify multiple jobs that use computing technologies. |
Careers in CS: Coding for Fashion-Retail |
K-1.CT.1
Identify and describe one or more patterns (found in nature or designed), and examine the patterns to find similarities and make predictions. |
Phases of the Moon Loops Sun and Moon, Day and Night Patterns with Bee-Bot® Patterns and Music Data Patterns and Predictions Patterns with Code & Go® Robot Mouse Machine Learning: What is a Blorg? The Sorting Game Computational Thinking: Morning Routines Computational Thinking: Evening Routines Sorting with Decision Trees |
K-1.CT.2
Identify different kinds of data that can be collected from everyday life. |
Data Storage and Variables Basic Data and Programming Project Machine Learning: AutoDraw Machine Learning: What is a Blorg? Machine Learning: Teachable Machine Basic Data and Programming Project The Sorting Game Data Storage with Symbols Variables: Keeping Score Sorting with Decision Trees |
K-1.CT.3
Identify ways to visualize data, and collaboratively create a visualization of data. |
Digital Research 1: Guided Research Digital Research 2: Choice Research Advanced Data and Programming Data Patterns and Predictions Basic Data and Programming Project Basic Data and Programming Project |
K-1.CT.4
Identify a problem or task and discuss ways to break it into multiple smaller steps. |
Sequences (Unplugged) Adaptations and Survival: Camouflage Designing Solutions from Nature Introduction to Message Events Properties of Matter Animal Life Cycles Events Loops Part 2 Counting with Mazes Research Presentations Counting and Sequences (Unplugged) Storytelling Animations Create Your Own Story Problem Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Original Story Animations - Fiction Story Advanced Data and Programming Wildlife Scene Project Changes in the Environment VEX 123®: Introduction Introduction to Bee-Bot®: Basic Movements Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® Comparing Length with Bee-Bot® VEX 123®: Math Word Problems Weather with Bee-Bot® Needs of Living Things with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Debugging Unplugged Introduction to ScratchJr: Part 2 LEGO® SPIKE Essential: Design for Changing Weather Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Introduction to the Grid Introduction to Speed Blocks VEX 123®: Defining Shape Attributes About Me Project Garden Project Create a Map Tap-a-Mole Game Flower Garden Functions Project Multiplying Fractions by Whole Numbers Punctuation Game State Project Preventing Erosion Geographic Effects on Early Civilizations Multiplying and Dividing Fractions micro:bit® Reaction Game Introduction to Debugging Events (Alpine UT updates) Basic Data and Programming Project Weather with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Basic Movements Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Debugging: Events and Sequences Programming a Cycle Scout Adventures 4: Scout Explores the Forest Scout Adventures 5: Scout and Bluebird Help Debugging: Message Events and Loops Scout Adventures 6: Scout Celebrates with Friends Loops: Follow the Path Message Events: Scout Plays in the Forest Debugging: Events and Motion Message Events: Simon Says Grid: Arctic Animation Basic Data and Programming Project Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) All About Me! Introduction to Repeat Loops Changing Environments with Bee-Bot® Changing Environments with Code & Go® Robot Mouse Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail |
K-1.CT.5
Recognize that the same task can be described at different levels of detail. |
Sequences (Unplugged) |
K-1.CT.6
Follow an algorithm to complete a task. |
Adaptations and Survival: Camouflage Introduction to Message Events Properties of Matter Maze Game Project Story Problems: Add and Subtract within 20 Greater Than and Less Than: Single-Digit Numbers Changing Landforms Creating Shapes Types of Motion Animal Life Cycles Events Story Problems: Add and Subtract within 10 Place Value: Ones, Tens, and Hundreds Loops Part 2 Counting with Mazes Light and Shadows From ScratchJr to Scratch Research Presentations Who Keeps Us Safe? Sound and Pitch Story Problems: Add and Subtract within 100 Storytelling Animations Phases of the Moon Create Your Own Story Problem Living and Nonliving Weather and Seasons Original Story Animations - Personal Story Digital Research 2: Choice Research Adding within 20 and Sequences (Unplugged) Loops Storytelling Animations Part 2 Sun and Moon, Day and Night Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story Original Story Animations - Fiction Story Economic Choices Advanced Data and Programming Phonics: Letter Sounds Cardinal Directions Events and Money Wildlife Scene Project Place Value: Ones and Tens Finding an Unknown in a Word Problem Changes in the Environment Phonics: Digraphs Counting with Bee-Bot® Introduction to Bee-Bot®: Planning a Program Patterns with Bee-Bot® ScratchJr to Scratch: Events and Loops Seasons with Bee-Bot® Place Value: Adding Up to 20 Comparing Length with Bee-Bot® Introduction to Coding with LEGO® SPIKE Essential VEX 123®: Math Word Problems Weather with Bee-Bot® Introduction to Kibo® Needs of Living Things with Bee-Bot® Push and Pull with Bee-Bot® Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Repeat Loops Skills Practice: Events LEGO® SPIKE Essential: Design a Moving Statue Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Unplugged Introduction to ScratchJr: Part 1 Unplugged Introduction to ScratchJr: Part 2 Kibo®: Adding and Subtracting Shapes with Bee-Bot® Seasonal Project (Summer): Pop the Balloons Making Ten with Bee-Bot® Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks VEX 123®: Defining Shape Attributes Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Forever Loop Dance Party CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 CodeHS Coding Card Game: Conditionals CodeHS Coding Card Game: Conditionals 2 Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers End Block: Program a Race About Me Project Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Racing Game Create a Map 3D Shapes Digital Greeting Card Design an Adventure Game Patterns and Music Punctuation Game State Project Preventing Erosion Events (Alpine UT updates) Grow and Shrink Blocks in Motion Seasons with Code & Go® Robot Mouse Weather with Code & Go® Robot Mouse Counting with Code & Go® Robot Mouse Introduction to Code & Go® Robot Mouse: Planning a Program Patterns with Code & Go® Robot Mouse Comparing Length with Code & Go® Robot Mouse Needs of Living Things with Code & Go® Robot Mouse Push and Pull with Code & Go® Robot Mouse Shapes with Code & Go® Robot Mouse Making Ten with Code & Go® Robot Mouse Scout's Scratch Expedition Part 1 Scout's Scratch Expedition Part 2 Loops: Predator and Prey Programming a Cycle Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Message Events: Scout Plays in the Forest Pages: Create a Tapping Game Growing Garden Message Events: Simon Says Maze Game Project Grid: Arctic Animation Sequences: Digital Responsibilities Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Transportation Speeds and Sounds Sequences (Unplugged) Introduction to Events Sequences: Snowball Fight Acting with Events Bowling Game All About Me! Introduction to Repeat Loops Changing Environments with Bee-Bot® Seasonal Project (Winter): Build a Snowman Changing Environments with Code & Go® Robot Mouse Careers in CS: Health and Fitness Careers in CS: Litter Free Communities Careers in CS: Major League Baseball Careers in CS: Coding for Fashion-Retail CS Innovators Research Project |
K-1.CT.7
Identify terms that refer to different concrete values over time. |
Data Storage with Symbols |
K-1.CT.8
Identify a task consisting of steps that are repeated, and recognize which steps are repeated. |
Debugging Kibo®: Adding and Subtracting Forever Loop Dance Party CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 Loops: Catching Butterflies Introduction to Debugging Loops: Predator and Prey Loops: Follow the Path Loops: Frog and Rabbit Forever Loops: Fireworks Loops: Play in the Park Introduction to Repeat Loops |
K-1.CT.9
Identify and fix (debug) errors within a simple algorithm. |
Maze Game Project Events Loops Part 2 Counting with Mazes Build a Sentence Research Presentations Create Your Own Story Problem Loops Advanced Data and Programming Wildlife Scene Project Ozobot® Programming 1: Introduction Ozobot® Programming 2: More Color Codes Changes in the Environment Introduction to Bee-Bot®: Planning a Program Introduction to Coding with LEGO® SPIKE Essential Minecraft® Coding Fundamentals - Basic Moves Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles Skills Practice: Sequences Skills Practice: Repeat Loops Skills Practice: Events Skills Practice: Message Events Space Travel Project Moving Targets Game VEX 123®: Patterns of Living Things Seed Dispersal Debugging Kibo®: Adding and Subtracting Seasonal Project (Summer): Pop the Balloons Code Block Review End Block: Program a Race Chicken Crossing Game Garden Project River Crossing Game Create a Map Tap-a-Mole Game Design an Adventure Game Punctuation Game State Project Introduction to Debugging Events (Alpine UT updates) Basic Data and Programming Project Introduction to Code & Go® Robot Mouse: Planning a Program Ozobot® Cycle Scout's Scratch Expedition Part 1 Scout's Scratch Expedition Part 2 Debugging: Events and Sequences Create an Original Story Animation Debugging: Message Events and Loops Speed Block: Bouncy Ball Debugging: Events and Motion Maze Game Project Basic Data and Programming Project Grid: Solving Mazes Events: Submarine Sequences Moving Targets Game Sequences: Snowball Fight Bowling Game Introduction to Repeat Loops Careers in CS: Health and Fitness Careers in CS: Major League Baseball CS Innovators Research Project |
K-1.CT.10
Collaboratively create a plan that outlines the steps needed to complete a task. |
Introduction to Coding with LEGO® SPIKE Essential Kibo®: Communicating Across Distances (Light and Sound) LEGO® SPIKE Essential: Design a Moving Statue VEX 123®: Patterns of Living Things Seed Dispersal CodeHS Coding Card Game: Sequences CodeHS Coding Card Game: Sequences 2 CodeHS Coding Card Game: Loops CodeHS Coding Card Game: Loops 2 About Me Project Digital Greeting Card Ozobot® Cycle Maze Game Project |
K-1.NSD.1
Identify ways people provide input and get output from computing devices. |
Computer Basics Ozobot® Programming 1: Introduction Ozobot® Programming 2: More Color Codes LEGO® SPIKE Essential: Design a Moving Statue LEGO® SPIKE Essential: Design for Changing Weather |
K-1.NSD.2
Identify basic hardware components that are found in computing devices. |
Computer Detectives: Computer Problems Keyboard Introduction |
K-1.NSD.3
Identify basic hardware and/or software problems. |
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K-1.NSD.4
Identify how protocols/rules help people share information over long distances. |
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K-1.NSD.5
Identify physical devices that can store information. |
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K-1.CY.1
Identify reasons for keeping information private. |
Keeping Information Safe Password Protectors |
K-1.CY.2
Identify simple ways to help keep accounts secure. |
Keeping Information Safe Password Protectors |
K-1.CY.4
Decode a word or short message using a simple code. |
Passwords |
K-1.CY.5
Identify when it is appropriate to open and/or click on links or files. |
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K-1.DL.1
Identify and explore the keys on a keyboard. |
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K-1.DL.2
Communicate and work with others using digital tools. |
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K-1.DL.3
Conduct a basic search based on a provided keyword. |
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K-1.DL.4
Use a least one digital tool to create a digital artifact. |
Maze Game Project Greater Than and Less Than: Single-Digit Numbers Weather and Climate Storytelling Animations Create Your Own Story Problem Original Story Animations - Personal Story Digital Research 2: Choice Research Storytelling Animations Part 2 Original Story Animations - Fiction Story Advanced Data and Programming Dash® Robot Storytelling Wildlife Scene Project Space Travel Project Divide Shapes into Equal Parts Moving Targets Game Seed Dispersal Seasonal Project (Summer): Pop the Balloons Seasonal Project (Spring): Create a Chase Game Seasonal Project (Fall): Gathering Apples Game Using the Go To Page Block Identify Shapes by Attributes Minecraft: Education Edition® - Trailblazer Introduction to Speed Blocks Introduction to Show and Hide Blocks Introduction to Grow and Shrink Blocks Code Block Review Loops: Catching Butterflies Introduction to the Wait Block Greater Than and Less Than: Two-Digit Numbers Greater Than and Less Than: Three-Digit Numbers Introduction to Pages End Block: Program a Race About Me Project Chicken Crossing Game Garden Project Combining Shapes River Crossing Game Create a Map Hide and Seek Game 3D Shapes Digital Greeting Card Flower Garden Functions Project Algebraic Thinking: Finding a Two-Digit Unknown Patterns and Music Preventing Erosion Drawing Tools: Fairy Tale Painting Basic Data and Programming Project Loops: Predator and Prey Create an Original Story Animation Loops: Follow the Path Speed Block: Bouncy Ball Create a Mini Golf Game Pages: Create a Tapping Game Pages: Dragon Story Maze Game Project Grid: Arctic Animation Basic Data and Programming Project Animal Sounds Moving Targets Game Transportation Speeds and Sounds Sequences: Snowball Fight Bowling Game All About Me! Seasonal Project (Winter): Build a Snowman Careers in CS: Litter Free Communities Careers in CS: Coding for Fashion-Retail |
K-1.DL.7
Identify actions that promote good digital citizenship and those that do not. |
Online Etiquette Responsible Digital Citizens Introduction to Responsible Technology Use Exploring Responsible Technology Use |