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Elementary Standards Mapping

for New York K-1 Computer Science and Digital Fluency

30

Standards in this Framework

Standard Lessons
K-1.IC.1
Identify and discuss how tasks are accomplished with and without computing technology.
    Impacts of Technology in Our World
K-1.IC.2
Identify and explain classroom and home rules related to computing technologies.
    Responsible Digital Citizens
    Introduction to Responsible Technology Use
    Exploring Responsible Technology Use
K-1.IC.3
Identify computing technologies in the classroom, home, and community. 
    Impacts of Technology in Our World
K-1.IC.4
Identify public and private spaces in our daily lives.
    Passwords
    Keeping Information Safe
K-1.IC.6
With teacher support, identify different ways people interact with computers and computing devices.
    Computer Basics
K-1.IC.7
Identify multiple jobs that use computing technologies.
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
K-1.CT.1
Identify and describe one or more patterns (found in nature or designed), and examine the patterns to find similarities and make predictions.
    Comparing Organisms
    Phases of the Moon
    Loops
    Sun and Moon, Day and Night
    Patterns with Bee-Bot®
    Patterns and Music
    Data Patterns and Predictions
    Patterns with Code & Go® Robot Mouse
    Machine Learning: What is a Blorg?
    The Sorting Game
    Computational Thinking: Morning Routines
    Computational Thinking: Evening Routines
    Sorting with Decision Trees
K-1.CT.2
Identify different kinds of data that can be collected from everyday life.
    Advanced Data and Programming
    Data Storage and Variables
    Basic Data and Programming Project
    Machine Learning: AutoDraw
    Machine Learning: What is a Blorg?
    Machine Learning: Teachable Machine
    Basic Data and Programming Project
    The Sorting Game
    Data Storage with Symbols
    Variables: Keeping Score
    Sorting with Decision Trees
K-1.CT.3
Identify ways to visualize data, and collaboratively create a visualization of data.
    Research Presentations
    Digital Research 1: Guided Research
    Digital Research 2: Choice Research
    Advanced Data and Programming
    Data Patterns and Predictions
    Basic Data and Programming Project
    Basic Data and Programming Project
K-1.CT.4
Identify a problem or task and discuss ways to break it into multiple smaller steps.
    Comparing Organisms
    Sequences (Unplugged)
    Adaptations and Survival: Camouflage
    Designing Solutions from Nature
    Introduction to Message Events
    Properties of Matter
    Animal Life Cycles
    Events
    Loops Part 2
    Counting with Mazes
    Research Presentations
    Counting and Sequences (Unplugged)
    Storytelling Animations
    Create Your Own Story Problem
    Adding within 20 and Sequences (Unplugged)
    Loops
    Storytelling Animations Part 2
    Original Story Animations - Fiction Story
    Advanced Data and Programming
    Wildlife Scene Project
    Changes in the Environment
    VEX 123®: Introduction
    Introduction to Bee-Bot®: Basic Movements
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    Comparing Length with Bee-Bot®
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Needs of Living Things with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Sequences
    Skills Practice: Repeat Loops
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Debugging
    Unplugged Introduction to ScratchJr: Part 2
    LEGO® SPIKE Essential: Design for Changing Weather
    Kibo®: Adding and Subtracting
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Introduction to the Grid
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    About Me Project
    Garden Project
    Create a Map
    Tap-a-Mole Game
    Flower Garden Functions Project
    Multiplying Fractions by Whole Numbers
    Punctuation Game
    State Project
    Preventing Erosion
    Geographic Effects on Early Civilizations
    Multiplying and Dividing Fractions
    micro:bit® Reaction Game
    Introduction to Debugging
    Events (Alpine UT updates)
    Basic Data and Programming Project
    Weather with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Basic Movements
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Debugging: Events and Sequences
    Programming a Cycle
    Scout Adventures 4: Scout Explores the Forest
    Scout Adventures 5: Scout and Bluebird Help
    Debugging: Message Events and Loops
    Scout Adventures 6: Scout Celebrates with Friends
    Loops: Follow the Path
    Message Events: Scout Plays in the Forest
    Debugging: Events and Motion
    Message Events: Simon Says
    Grid: Arctic Animation
    Basic Data and Programming Project
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Sequences (Unplugged)
    All About Me!
    Introduction to Repeat Loops
    Changing Environments with Bee-Bot®
    Changing Environments with Code & Go® Robot Mouse
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
K-1.CT.5
Recognize that the same task can be described at different levels of detail.
    Sequences (Unplugged)
    Sequences (Unplugged)
K-1.CT.6
Follow an algorithm to complete a task.
    Sequences (Unplugged)
    Adaptations and Survival: Camouflage
    Introduction to Message Events
    Properties of Matter
    Maze Game Project
    Story Problems: Add and Subtract within 20
    Greater Than and Less Than: Single-Digit Numbers
    Changing Landforms
    Creating Shapes
    Types of Motion
    Animal Life Cycles
    Events
    Story Problems: Add and Subtract within 10
    Place Value: Ones, Tens, and Hundreds
    Loops Part 2
    Counting with Mazes
    Light and Shadows
    From ScratchJr to Scratch
    Research Presentations
    Who Keeps Us Safe?
    Sound and Pitch
    Story Problems: Add and Subtract within 100
    Storytelling Animations
    Phases of the Moon
    Create Your Own Story Problem
    Living and Nonliving
    Weather and Seasons
    Original Story Animations - Personal Story
    Digital Research 2: Choice Research
    Adding within 20 and Sequences (Unplugged)
    Loops
    Storytelling Animations Part 2
    Sun and Moon, Day and Night
    Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
    Original Story Animations - Fiction Story
    Economic Choices
    Advanced Data and Programming
    Phonics: Letter Sounds
    Cardinal Directions
    Events and Money
    Wildlife Scene Project
    Place Value: Ones and Tens
    Finding an Unknown in a Word Problem
    Changes in the Environment
    Phonics: Digraphs
    Counting with Bee-Bot®
    Introduction to Bee-Bot®: Planning a Program
    Patterns with Bee-Bot®
    ScratchJr to Scratch: Events and Loops
    Seasons with Bee-Bot®
    Place Value: Adding Up to 20
    Comparing Length with Bee-Bot®
    Introduction to Coding with LEGO® SPIKE Essential
    VEX 123®: Math Word Problems
    Weather with Bee-Bot®
    Introduction to Kibo®
    Needs of Living Things with Bee-Bot®
    Push and Pull with Bee-Bot®
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Repeat Loops
    Skills Practice: Events
    LEGO® SPIKE Essential: Design a Moving Statue
    Space Travel Project
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Unplugged Introduction to ScratchJr: Part 1
    Unplugged Introduction to ScratchJr: Part 2
    Kibo®: Adding and Subtracting
    Shapes with Bee-Bot®
    Seasonal Project (Summer): Pop the Balloons
    Making Ten with Bee-Bot®
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Minecraft: Education Edition® - Trailblazer
    Introduction to Speed Blocks
    VEX 123®: Defining Shape Attributes
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Forever Loop Dance Party
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    CodeHS Coding Card Game: Conditionals
    CodeHS Coding Card Game: Conditionals 2
    Code Block Review
    Loops: Catching Butterflies
    Introduction to the Wait Block
    Greater Than and Less Than: Two-Digit Numbers
    Greater Than and Less Than: Three-Digit Numbers
    End Block: Program a Race
    About Me Project
    Chicken Crossing Game
    Garden Project
    Combining Shapes
    River Crossing Game
    Racing Game
    Create a Map
    3D Shapes
    Digital Greeting Card
    Design an Adventure Game
    Patterns and Music
    Punctuation Game
    State Project
    Preventing Erosion
    Events (Alpine UT updates)
    Grow and Shrink Blocks in Motion
    Seasons with Code & Go® Robot Mouse
    Weather with Code & Go® Robot Mouse
    Counting with Code & Go® Robot Mouse
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Patterns with Code & Go® Robot Mouse
    Comparing Length with Code & Go® Robot Mouse
    Needs of Living Things with Code & Go® Robot Mouse
    Push and Pull with Code & Go® Robot Mouse
    Shapes with Code & Go® Robot Mouse
    Making Ten with Code & Go® Robot Mouse
    Scout's Scratch Expedition Part 1
    Scout's Scratch Expedition Part 2
    Loops: Predator and Prey
    Programming a Cycle
    Create an Original Story Animation
    Loops: Follow the Path
    Speed Block: Bouncy Ball
    Create a Mini Golf Game
    Message Events: Scout Plays in the Forest
    Pages: Create a Tapping Game
    Growing Garden
    Message Events: Simon Says
    Maze Game Project
    Grid: Arctic Animation
    Sequences: Digital Responsibilities
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Transportation Speeds and Sounds
    Sequences (Unplugged)
    Introduction to Events
    Sequences: Snowball Fight
    Acting with Events
    Bowling Game
    All About Me!
    Introduction to Repeat Loops
    Changing Environments with Bee-Bot®
    Seasonal Project (Winter): Build a Snowman
    Changing Environments with Code & Go® Robot Mouse
    Careers in CS: Health and Fitness
    Careers in CS: Litter Free Communities
    Careers in CS: Major League Baseball
    Careers in CS: Coding for Fashion-Retail
    CS Innovators Research Project
K-1.CT.7
Identify terms that refer to different concrete values over time.
    Data Storage and Variables
    Data Storage with Symbols
K-1.CT.8
Identify a task consisting of steps that are repeated, and recognize which steps are repeated.
    Loops
    Debugging
    Kibo®: Adding and Subtracting
    Forever Loop Dance Party
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    Loops: Catching Butterflies
    Introduction to Debugging
    Loops: Predator and Prey
    Loops: Follow the Path
    Loops: Frog and Rabbit
    Forever Loops: Fireworks
    Loops: Play in the Park
    Introduction to Repeat Loops
K-1.CT.9
Identify and fix (debug) errors within a simple algorithm.
    Comparing Organisms
    Maze Game Project
    Events
    Loops Part 2
    Counting with Mazes
    Build a Sentence
    Research Presentations
    Create Your Own Story Problem
    Loops
    Advanced Data and Programming
    Wildlife Scene Project
    Ozobot® Programming 1: Introduction
    Ozobot® Programming 2: More Color Codes
    Changes in the Environment
    Introduction to Bee-Bot®: Planning a Program
    Introduction to Coding with LEGO® SPIKE Essential
    Minecraft® Coding Fundamentals - Basic Moves
    Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
    Skills Practice: Sequences
    Skills Practice: Repeat Loops
    Skills Practice: Events
    Skills Practice: Message Events
    Space Travel Project
    Moving Targets Game
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    Debugging
    Kibo®: Adding and Subtracting
    Seasonal Project (Summer): Pop the Balloons
    Code Block Review
    End Block: Program a Race
    Chicken Crossing Game
    Garden Project
    River Crossing Game
    Create a Map
    Tap-a-Mole Game
    Design an Adventure Game
    Punctuation Game
    State Project
    Introduction to Debugging
    Events (Alpine UT updates)
    Basic Data and Programming Project
    Introduction to Code & Go® Robot Mouse: Planning a Program
    Ozobot® Cycle
    Scout's Scratch Expedition Part 1
    Scout's Scratch Expedition Part 2
    Debugging: Events and Sequences
    Create an Original Story Animation
    Debugging: Message Events and Loops
    Speed Block: Bouncy Ball
    Debugging: Events and Motion
    Maze Game Project
    Basic Data and Programming Project
    Grid: Solving Mazes
    Events: Submarine Sequences
    Moving Targets Game
    Sequences: Snowball Fight
    Bowling Game
    Introduction to Repeat Loops
    Careers in CS: Health and Fitness
    Careers in CS: Major League Baseball
    CS Innovators Research Project
K-1.CT.10
Collaboratively create a plan that outlines the steps needed to complete a task.
    Maze Game Project
    Introduction to Coding with LEGO® SPIKE Essential
    Kibo®: Communicating Across Distances (Light and Sound)
    LEGO® SPIKE Essential: Design a Moving Statue
    VEX 123®: Patterns of Living Things
    Seed Dispersal
    CodeHS Coding Card Game: Sequences
    CodeHS Coding Card Game: Sequences 2
    CodeHS Coding Card Game: Loops
    CodeHS Coding Card Game: Loops 2
    About Me Project
    Digital Greeting Card
    Ozobot® Cycle
    Maze Game Project
K-1.NSD.1
Identify ways people provide input and get output from computing devices.
    Input Devices
    Computer Basics
    Ozobot® Programming 1: Introduction
    Ozobot® Programming 2: More Color Codes
    LEGO® SPIKE Essential: Design a Moving Statue
    LEGO® SPIKE Essential: Design for Changing Weather
K-1.NSD.2
Identify basic hardware components that are found in computing devices.
    Computer Basics
    Computer Detectives: Computer Problems
    Keyboard Introduction
K-1.NSD.3
Identify basic hardware and/or software problems.
    Computer Detectives: Computer Problems
K-1.NSD.4
Identify how protocols/rules help people share information over long distances.
    Networks and the Internet
K-1.NSD.5
Identify physical devices that can store information.
    Get Organized with Files
K-1.CY.1
Identify reasons for keeping information private.
    Passwords
    Keeping Information Safe
    Password Protectors
K-1.CY.2
Identify simple ways to help keep accounts secure.
    Passwords
    Keeping Information Safe
    Password Protectors
K-1.CY.4
Decode a word or short message using a simple code.
    Kibo®: Communicating Across Distances (Light and Sound)
    Passwords
K-1.CY.5
Identify when it is appropriate to open and/or click on links or files.
    Get Organized with Files
K-1.DL.1
Identify and explore the keys on a keyboard.
    Keyboard Introduction
K-1.DL.2
Communicate and work with others using digital tools.
    Minecraft: Education Edition® Basic Gameplay
K-1.DL.3
Conduct a basic search based on a provided keyword.
    Digital Research 2: Choice Research
K-1.DL.4
Use a least one digital tool to create a digital artifact.
    Comparing Organisms
    Maze Game Project
    Greater Than and Less Than: Single-Digit Numbers
    Weather and Climate
    Storytelling Animations
    Create Your Own Story Problem
    Original Story Animations - Personal Story
    Digital Research 2: Choice Research
    Storytelling Animations Part 2
    Original Story Animations - Fiction Story
    Advanced Data and Programming
    Dash® Robot Storytelling
    Wildlife Scene Project
    Space Travel Project
    Divide Shapes into Equal Parts
    Moving Targets Game
    Seed Dispersal
    Seasonal Project (Summer): Pop the Balloons
    Seasonal Project (Spring): Create a Chase Game
    Seasonal Project (Fall): Gathering Apples Game
    Using the Go To Page Block
    Identify Shapes by Attributes
    Minecraft: Education Edition® - Trailblazer
    Introduction to Speed Blocks
    Introduction to Show and Hide Blocks
    Introduction to Grow and Shrink Blocks
    Code Block Review
    Loops: Catching Butterflies
    Introduction to the Wait Block
    Greater Than and Less Than: Two-Digit Numbers
    Greater Than and Less Than: Three-Digit Numbers
    Introduction to Pages
    End Block: Program a Race
    About Me Project
    Chicken Crossing Game
    Garden Project
    Combining Shapes
    River Crossing Game
    Create a Map
    Hide and Seek Game
    3D Shapes
    Digital Greeting Card
    Flower Garden Functions Project
    Algebraic Thinking: Finding a Two-Digit Unknown
    Patterns and Music
    Preventing Erosion
    Drawing Tools: Fairy Tale Painting
    Basic Data and Programming Project
    Loops: Predator and Prey
    Create an Original Story Animation
    Loops: Follow the Path
    Speed Block: Bouncy Ball
    Create a Mini Golf Game
    Pages: Create a Tapping Game
    Pages: Dragon Story
    Maze Game Project
    Grid: Arctic Animation
    Basic Data and Programming Project
    Animal Sounds
    Moving Targets Game
    Transportation Speeds and Sounds
    Sequences: Snowball Fight
    Bowling Game
    All About Me!
    Seasonal Project (Winter): Build a Snowman
    Careers in CS: Litter Free Communities
    Careers in CS: Coding for Fashion-Retail
K-1.DL.7
Identify actions that promote good digital citizenship and those that do not.
    Giving Credit Through Attributions
    Online Etiquette
    Responsible Digital Citizens
    Introduction to Responsible Technology Use
    Exploring Responsible Technology Use