Standard |
Lessons |
8.1.5.CS.1
Model how computing devices connect to other components to form a system.
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How Computing Systems Work
Introduction to micro:bit®
Drawing with micro:bit® and Scratch
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Introduction to LEGO® Spike Essential
Introduction to Coding with LEGO® SPIKE Essential
Create a Drawing App
LEGO® SPIKE Essential: Design a Moving Statue
micro:bit®: Animal Response to the Environment
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8.1.5.CS.2
Model how computer software and hardware work together as a system to accomplish tasks.
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How Computing Systems Work
Introduction to micro:bit®
Drawing with micro:bit® and Scratch
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Ozobot® Programming 1: Introduction
Minecraft: Education Edition® Basic Gameplay
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Coding with LEGO® Spike Prime
LEGO® SPIKE Essential: Design a Moving Statue
micro:bit® Rounding to the Nearest Ten
micro:bit®: Animal Response to the Environment
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
micro:bit® Butterfly Migration Simulator
Introduction to Sphero Mini® and Sphero BOLT+®
Loops: Sphero® Underwater Exploration
Conditionals: Sphero® Shark Race
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8.1.5.CS.3
Identify potential solutions for simple hardware and software problems using common troubleshooting strategies.
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Introduction to micro:bit®
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Computer Detectives: Hardware and Software Problems
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8.1.5.NI.1
Develop models that successfully transmit and receive information using both wired and wireless methods.
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Networks, Packets, and the Internet
Networks Part 2: Network Protocols
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8.1.5.NI.2
Describe physical and digital security measures for protecting sensitive personal information.
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Strong Usernames and Passwords
Digital Identity
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8.1.5.IC.1
Identify computing technologies that have impacted how individuals live and work and describe the factors that influenced the changes.
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Internet Positivity (Unplugged)
Our Words Have Power (Cyberbullying)
Training AI Using Data
Technology Timeline
Ethical and Responsible Use of Generative AI
AI Products: Ethical and Responsible Choices
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8.1.5.IC.2
Identify possible ways to improve the accessibility and usability of computing technologies to address the diverse needs and wants of users.
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3D Design: Keyboard Accommodations
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8.1.5.DA.1
Collect, organize, and display data in order to highlight relationships or support a claim.
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Weather and Climate
Exploring Adaptations
Exploring the Water Cycle
Research: Informational Programs
Using Digital Tools to Create Line Graphs
Introduction to Google Sheets™
Introduction to Microsoft Excel™
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
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8.1.5.DA.2
Compare the amount of storage space required for different types of data.
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Data Storage
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8.1.5.DA.3
Organize and present collected data visually to communicate insights gained from different views of the data.
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Research: Informational Programs
Using Digital Tools to Create Line Graphs
Constructive and Destructive Processes
Scale of Planets in the Solar System
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
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8.1.5.DA.4
Organize and present climate change data visually to highlight relationships or support a claim
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Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
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8.1.5.DA.5
Propose cause and effect relationships, predict outcomes, or communicate ideas using data.
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Weather and Climate
Using Digital Tools to Create Line Graphs
Introduction to Google Sheets™
Introduction to Microsoft Excel™
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
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8.1.5.AP.1
Compare and refine multiple algorithms for the same task and determine which is the most appropriate.
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Multiple Algorithms
Dash® Robot 1 - Movement
Functions Dance Project
Creating Algorithms
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8.1.5.AP.2
Create programs that use clearly named variables to store and modify data.
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Game Mechanics with Comparison Operators
3D Design: Codeblocks
Balanced and Unbalanced Forces
Sound Frequency & Amplitude
Platform Game Design
Fractions and Variables
Introduction to Comparison Operators
Wave Generator
Unit Converter
Revolutionary War Timeline
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Animating Unit Fractions
Multiplication Quiz Game
Skills Practice: Variables
Skills Practice: Operators
Area of a Rectangle with Tiles
House Design with Area and Perimeter
Classes and Objects in Games
micro:bit® Rounding to the Nearest Ten
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Seasonal Project (Summer): Pop The Balloons
Seasonal Project (Fall): Gathering Apples Game
Pinball Game Project
Mad Libs Project
Design an App
Game Design Project
Rates and Unit Rates
Scale of Planets in the Solar System
Balanced Ecosystems
micro:bit® Reaction Game
Pong Game
I-Spy with Lists
Click-a-Mole
Introduction to Clones
Program an AI Chatbot
Snake Game
Scout's Quest: Variables
Clones: Throwing Acorns Game
Lists: Shopping with Scout
Lists: Spelling Bee
Variables in Dance
Game Design Project
Operators: Coin Flip
Code Tunes
Race Track Game
House Design with Area and Perimeter
Unit Fractions with Variables
Digital Vocabulary Flashcard Quiz
Seasonal Project (Winter): Design a Snowman
Conditionals: Sphero® Shark Race
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
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8.1.5.AP.3
Create programs that include sequences, events, loops, and conditionals.
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Introduction to Computer Science and Scratch
Practice with Conditionals Part 1
Adding with Loops
Game Mechanics with Comparison Operators
Loops (Unplugged)
3D Design: Codeblocks
Exploring Ecosystems
Balanced and Unbalanced Forces
Sound Frequency & Amplitude
Events
Platform Game Design
Communities Adapt to & Modify Their Environment
Fractions and Variables
Creative Storytelling
Weather and Climate
Digital Greeting Card Project
From ScratchJr to Scratch
Introduction to Comparison Operators
Classifying Rocks
Complex Conditionals: If/Then/Else Chase the Star
Nutrition Maze
Exploring Heat
Decimal Multiplication and Conditionals
Exploring Adaptations
Physical Changes
Variables
Plant and Animal Cells
Digital Flashcards
Animating Poetry
Exploring the Water Cycle
Simple Algorithms
Introduction to Conditionals
Wave Generator
Division and Conditionals
Multiple Algorithms
Introduction to micro:bit®
Multiplication and Conditionals
Unit Converter
Sensing and Responding to the Environment
Effects of Pollution
Nonfiction Animated Recordings
Measuring Lengths
Grammar Quiz Game
Drawing with micro:bit® and Scratch
Loops
Dash® Robot Storytelling
Dash® Robot Mazes
Animating Sprites with Multiplication
Earth Systems
Day and Night
Cycle of Matter
Multi-digit Multiplication and Conditionals
Game Effects
Clones in Games
Constructive and Destructive Processes
Revolutionary War Timeline
Revolutionary War Timeline with the BBC micro:bit®
Animal Classification
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Animating Unit Fractions
Multiplication Quiz Game
ScratchJr to Scratch: Events and Loops
Dash® Robot 1 - Movement
VEX GO®: Introduction
VEX GO®: Measurement
Create a Drawing App
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Skills Practice: Events
Skills Practice: If/Then Conditionals
Skills Practice: Repeat Loops
Skills Practice: Functions
Skills Practice: Forever Loops
Skills Practice: If/Then/Else Conditionals
Skills Practice: Variables
Scratch Drawing Tools
Skills Practice: Costumes, Backdrops, and Animations
Coding with LEGO® Spike Prime
Skills Practice: Functions with Boolean Inputs
Skills Practice: Operators
Skills Practice: Functions with Number Inputs
House Design with Area and Perimeter
Classes and Objects in Games
micro:bit® Rounding to the Nearest Ten
Punctuate a Title
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Seasonal Project (Spring): Create a Chase Game!
VEX GO®: Speed and Energy
How We See: Light Reflection
Practice with Conditionals Part 2
Practice with Conditionals Part 4
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
Practice with Conditionals Part 3
Seasonal Project (Fall): Gathering Apples Game
Complex Conditionals: Balloon Game
Choose Your Own Path: Elements of Culture
VEX GO®: Lines and Angles
Plan a Quest
Pinball Game Project
Mad Libs Project
Functions Dance Project
Flower Garden Functions Project
Design an App
Game Design Project
Decimal Division and Conditionals
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Modeling Life Cycles
Fossils and Past Environments
Punctuation Game
State Project
Atoms and Molecules
Geographic Effects on Early Civilizations
Rates and Unit Rates
Multiplying and Dividing Fractions
Balanced Ecosystems
Multimedia Book Report
micro:bit® Reaction Game
Animating Sprites with Factors
Animating Sprites with Division
Training AI Using Data
Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
Pong Game
I-Spy with Lists
Click-a-Mole
Animating Poetry
Creating Algorithms
Introduction to Clones
Program an AI Chatbot
Events: Dot in Space
Snake Game
Loops: Catch the Ball
Scout's Quest: Functions with Boolean Inputs
Broadcast Messages: Marco Polo
Scout's Quest: Variables
Clones: Throwing Acorns Game
Scout's Quest: Functions with Number Inputs
Lists: Shopping with Scout
Scout's Quest: Conditionals
Creating Turtle Graphics
Conditionals: Flying Bird
Broadcast Messages: Tell a Joke
Lists: Spelling Bee
Events: Traveling with Scout
Variables in Dance
Game Design Project
Operators: Coin Flip
Code Tunes
Conditionals: Changing Effects
Conditionals: Underwater Exploration
Conditionals: Color Sense
Conditionals: Mazes
Introduction to Functions
Costumes, Backdrops, and Animations
Race Track Game
House Design with Area and Perimeter
Star Brightness and Distance
Unit Fractions with Variables
Digital Vocabulary Flashcard Quiz
Seasonal Project (Winter): Design a Snowman
KA2.2.1a - A Day at the Park: Karel Clean Up
KA2.2.1b - A Day at the Park: Find the Exit
KA2.2.1c - A Day at the Park: Escape the Bedroom
KA2.2.2a - A Day at the Park: Fetch Karel
KA2.2.2b - A Day at the Park: Get Down the Hallway
KA2.2.2c - A Day at the Park: Escape the Building
KA2.2.3a - A Day at the Park: Building Towers
KA2.2.3b - A Day at the Park: Get Around the Cars
KA2.2.3c - A Day at the Park: Find the Park
KA2.2.4a - A Day at the Park: Making Custom Colors
KA2.2.4b - A Day at the Park: Make a Tree
KA2.2.4c - A Day at the Park: Set Up the Scavenger Hunt
KA2.1.1a- Rosetta Stone: Pick Up the Hat 1
KA2.1.1b- Rosetta Stone: Pick Up the Hat 2
KA2.1.1c- Rosetta Stone: Travel to Egypt
KA2.1.2a- Rosetta Stone: Approach the Entrance
KA2.1.2b- Rosetta Stone: Uncover the Hieroglyph
KA2.1.3a- Rosetta Stone: Light the Torches 1
KA2.1.3b- Rosetta Stone: Light the Torches 2
KA2.1.4a- Rosetta Stone: Leave Without a Trace
KA2.1.4b- Rosetta Stone: Which Way?
KA2.1.5a- Rosetta Stone: Snakes!
KA2.1.5b- Rosetta Stone: Escape the Scarab Room
KA2.1.6- Rosetta Stone: Challenge: Draw a Hieroglyph
KA2.3.1- Evaluation: Collect the Tennis Balls
micro:bit® Butterfly Migration Simulator
Drawing Tools: Sea Creatures
Introduction to Sphero Mini® and Sphero BOLT+®
Loops: Sphero® Underwater Exploration
Dash® Robot 2 - Proximity Sensor
Conditionals: Sphero® Shark Race
Dash® Robot 3 - Loops and Functions
Winter Celebrations Around the World
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8.1.5.AP.4
Break down problems into smaller, manageable sub-problems to facilitate program development.
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Loops (Unplugged)
Platform Game Design
Creative Storytelling
Animating Poetry
Grammar Quiz Game
Loops
Dash® Robot Mazes
Animating Sprites with Multiplication
Cycle of Matter
Clones in Games
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
House Design with Area and Perimeter
LEGO® SPIKE Essential: Design a Moving Statue
Classes and Objects in Games
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
How We See: Light Reflection
LEGO® SPIKE Essential: Design a Car Sensor
The US Government
Choose Your Own Path: Elements of Culture
Plan a Quest
Pinball Game Project
Mad Libs Project
Functions Dance Project
Flower Garden Functions Project
Design an App
Game Design Project
Multiplying Fractions by Whole Numbers
Punctuation Game
State Project
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Multimedia Book Report
micro:bit® Reaction Game
Ozobot® Cycle
Scout's Scratch Expedition Part 1
Scout's Scratch Expedition Part 2
Pong Game
Click-a-Mole
Animating Poetry
Program an AI Chatbot
Creating Turtle Graphics
Game Design Project
Code Tunes
House Design with Area and Perimeter
Careers in CS: Health and Fitness
Careers in CS: Major League Baseball
micro:bit® Butterfly Migration Simulator
CS Innovators Research Project
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8.1.5.AP.5
Modify, remix, or incorporate pieces of existing programs into one’s own work to add additional features or create a new program.
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3D Design: Codeblocks
Multiple Algorithms
Game Effects
Clones in Games
Digital Pet Project
Giving Credit Through Attributions
Classes and Objects in Games
Seasonal Project (Spring): Create a Chase Game!
Seasonal Project (Summer): Pop The Balloons
Seasonal Project (Fall): Gathering Apples Game
Plan a Quest
Animation Loops Project
Functions Dance Project
Punctuation Game
State Project
Loops: Falling Objects
Seasonal Project (Winter): Design a Snowman
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8.1.5.AP.6
Develop programs using an iterative process, implement the program design, and test the program to ensure it works as intended.
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3D Design: Recreate an Animal
3D Design: Codeblocks
Dash® Robot Storytelling
Dash® Robot Mazes
Clones in Games
Digital Pet Project
Ozobot® Programming 1: Introduction
Coding with LEGO® Spike Prime
Giving Credit Through Attributions
Classes and Objects in Games
Pair Programming: Create a Band
LEGO® SPIKE Essential: Design a Car Sensor
The Coordinate Plane
Choose Your Own Path: Elements of Culture
Plan a Quest
Functions Dance Project
Flower Garden Functions Project
Design an App
Game Design Project
micro:bit® Reaction Game
Scout's Scratch Expedition Part 1
Scout's Scratch Expedition Part 2
Game Design Project
Careers in CS: Health and Fitness
Careers in CS: Major League Baseball
micro:bit® Butterfly Migration Simulator
CS Innovators Research Project
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