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Standards Mapping

for New Hampshire 3A

30

Standards in this Framework

18

Standards Mapped

60%

Mapped to Course

Standard Lessons
3A-AP-13
Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests.
  1. 14.15 Your First Website
3A-AP-14
Use lists to simplify solutions, generalizing computational problems instead of repeatedly using simple variables.
3A-AP-15
Justify the selection of specific control structures when tradeoffs involve implementation, readability, and program performance, and explain the benefits and drawbacks of choices made.
3A-AP-16
Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.
3A-AP-17
Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, and/or objects.
3A-AP-18
Create artifacts by using procedures within a program, combinations of data and procedures, or independent but interrelated programs.
  1. 4.4 Basic Crypto Systems: Caesar Cipher
  2. 4.6 Basic Crypto Systems: Vigenere Cipher
  3. 4.9 Hash Function Development
  4. 5.1 Project: Classic Cipher Newscast
3A-AP-19
Systematically design and develop programs for broad audiences by incorporating feedback from users.
3A-AP-20
Evaluate licenses that limit or restrict use of computational artifacts when using resources such as libraries.
  1. 2.6 Creative Credit & Copyright
3A-AP-21
Evaluate and refine computational artifacts to make them more usable and accessible.
3A-AP-22
Design and develop computational artifacts working in team roles using collaborative tools.
3A-AP-23
Document design decisions using text, graphics, presentations, and/or demonstrations in the development of complex programs.
  1. 14.15 Your First Website
3A-CS-01
Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects.
  1. 6.4 Clients and Servers
3A-CS-02
Compare levels of abstraction and interactions between application software, system software, and hardware layers.
  1. 6.4 Clients and Servers
  2. 7.2 Internet Hardware and Sending Information
  3. 7.7 Viewing a Webpage
  4. 7.10 Network Administration
  5. 8.1 Project: Secure the Company's Network
3A-CS-03
Develop guidelines that convey systematic troubleshooting strategies that others can use to identify and fix errors.
3A-DA-09
Translate between different bit representations of real-world phenomena, such as characters, numbers, and images.
3A-DA-10
Evaluate the tradeoffs in how data elements are organized and where data is stored.
  1. 2.4 Privacy & Security
  2. 3.1 Project: Public Service Announcement
  3. 6.3 Databases
  4. 6.5 What is SQL?
  5. 6.7 Basic Querying in SQL
  6. 6.8 Filtering Queries in SQL
3A-DA-11
Create interactive data visualizations using software tools to help others better understand real-world phenomena.
3A-DA-12
Create computational models that represent the relationships among different elements of data collected from a phenomenon or process.
3A-IC-24
Evaluate the ways computing impacts personal, ethical, social, economic, and cultural practices.
  1. 1.1 Module Overview - Cybersecurity
  2. 1.2 What is Cybersecurity?
  3. 1.3 Impact of Cybersecurity
  4. 1.4 The CIA Triad
  5. 2.1 Digital Footprint and Reputation
  6. 2.2 Cyberbullying
  7. 2.3 Internet Safety
  8. 2.4 Privacy & Security
  9. 2.5 Information Literacy
  10. 2.6 Creative Credit & Copyright
  11. 2.7 Hacking Ethics
  12. 3.1 Project: Public Service Announcement
  13. 4.2 History of Cryptography
  14. 4.8 Hash Functions
  15. 5.1 Project: Classic Cipher Newscast
  16. 6.9 Common Security Problems
  17. 7.1 Introduction to the Internet
  18. 7.7 Viewing a Webpage
  19. 7.8 Impact of the Internet
  20. 8.1 Project: Secure the Company's Network
3A-IC-25
Test and refine computational artifacts to reduce bias and equity deficits.
  1. 2.2 Cyberbullying
  2. 2.5 Information Literacy
  3. 3.1 Project: Public Service Announcement
  4. 7.7 Viewing a Webpage
3A-IC-26
Demonstrate ways a given algorithm applies to problems across disciplines.
  1. 4.5 Basic Crypto Systems: Cracking Caesar
  2. 5.1 Project: Classic Cipher Newscast
3A-IC-27
Use tools and methods for collaboration on a project to increase connectivity of people in different cultures and career fields.
3A-IC-28
Explain the beneficial and harmful effects that intellectual property laws can have on innovation.
  1. 2.5 Information Literacy
  2. 2.6 Creative Credit & Copyright
  3. 3.1 Project: Public Service Announcement
  4. 7.8 Impact of the Internet
3A-IC-29
Explain the privacy concerns related to the collection and generation of data through automated processes that may not be evident to users.
  1. 1.2 What is Cybersecurity?
  2. 1.3 Impact of Cybersecurity
  3. 1.4 The CIA Triad
  4. 2.1 Digital Footprint and Reputation
  5. 2.3 Internet Safety
  6. 2.4 Privacy & Security
  7. 3.1 Project: Public Service Announcement
  8. 4.2 History of Cryptography
  9. 5.1 Project: Classic Cipher Newscast
  10. 6.9 Common Security Problems
  11. 6.10 SQL Injection Overview
  12. 6.11 Types of SQLi and Prevention
  13. 6.12 Cross-site Scripting
  14. 7.8 Impact of the Internet
  15. 7.9 Network Attacks
  16. 8.1 Project: Secure the Company's Network
3A-IC-30
Evaluate the social and economic implications of privacy in the context of safety, law, or ethics.
  1. 1.3 Impact of Cybersecurity
  2. 1.4 The CIA Triad
  3. 2.1 Digital Footprint and Reputation
  4. 2.3 Internet Safety
  5. 2.4 Privacy & Security
  6. 2.7 Hacking Ethics
  7. 3.1 Project: Public Service Announcement
  8. 4.2 History of Cryptography
  9. 5.1 Project: Classic Cipher Newscast
  10. 6.9 Common Security Problems
  11. 6.10 SQL Injection Overview
  12. 6.11 Types of SQLi and Prevention
  13. 6.12 Cross-site Scripting
  14. 7.8 Impact of the Internet
  15. 8.1 Project: Secure the Company's Network
3A-NI-04
Evaluate the scalability and reliability of networks, by describing the relationship between routers, switches, servers, topology, and addressing.
  1. 7.3 Internet Addresses
  2. 7.4 Domain Name System (DNS)
  3. 7.5 Routing
  4. 7.6 Packets & Protocols
  5. 7.7 Viewing a Webpage
3A-NI-05
Give examples to illustrate how sensitive data can be affected by malware and other attacks.
  1. 1.2 What is Cybersecurity?
  2. 2.4 Privacy & Security
  3. 3.1 Project: Public Service Announcement
  4. 4.1 Cryptography, Cryptology, Cryptanalysis
  5. 4.2 History of Cryptography
  6. 4.8 Hash Functions
  7. 5.1 Project: Classic Cipher Newscast
  8. 6.1 Inside Web Apps
  9. 6.2 Developer Tools
  10. 6.9 Common Security Problems
  11. 6.10 SQL Injection Overview
  12. 6.11 Types of SQLi and Prevention
  13. 6.12 Cross-site Scripting
  14. 7.9 Network Attacks
  15. 8.1 Project: Secure the Company's Network
3A-NI-06
Recommend security measures to address various scenarios based on factors such as efficiency, feasibility, and ethical impacts.
  1. 1.2 What is Cybersecurity?
  2. 2.1 Digital Footprint and Reputation
  3. 2.3 Internet Safety
  4. 2.4 Privacy & Security
  5. 3.1 Project: Public Service Announcement
  6. 4.2 History of Cryptography
  7. 4.7 Advanced Cryptography
  8. 4.8 Hash Functions
  9. 5.1 Project: Classic Cipher Newscast
  10. 6.9 Common Security Problems
  11. 6.11 Types of SQLi and Prevention
  12. 6.12 Cross-site Scripting
  13. 7.10 Network Administration
  14. 8.1 Project: Secure the Company's Network
3A-NI-07
Compare various security measures, considering tradeoffs between the usability and security of a computing system.
  1. 1.4 The CIA Triad
  2. 4.2 History of Cryptography
  3. 4.7 Advanced Cryptography
  4. 4.8 Hash Functions
  5. 5.1 Project: Classic Cipher Newscast
  6. 6.9 Common Security Problems
  7. 6.11 Types of SQLi and Prevention
  8. 6.12 Cross-site Scripting
  9. 7.10 Network Administration
  10. 8.1 Project: Secure the Company's Network
3A-NI-08
Explain tradeoffs when selecting and implementing cybersecurity recommendations.
  1. 2.1 Digital Footprint and Reputation
  2. 2.4 Privacy & Security
  3. 3.1 Project: Public Service Announcement
  4. 4.8 Hash Functions
  5. 5.1 Project: Classic Cipher Newscast
  6. 6.9 Common Security Problems
  7. 6.11 Types of SQLi and Prevention
  8. 6.12 Cross-site Scripting
  9. 7.10 Network Administration
  10. 8.1 Project: Secure the Company's Network