NCCTE.BP10.01.01 |
Understand the evolution of computers and computer programming languages. |
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NCCTE.BP10.01.02 |
Understand numbering systems. |
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5.12 Binary
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NCCTE.BP10.01.03 |
Understand ethics and security in the programming process |
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NCCTE.BP10.02.01 |
Understand the programming process. |
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1.6 Top Down Design and Decomposition in Karel
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1.7 Commenting Your Code
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1.15 How to Indent Your Code
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NCCTE.BP10.02.02 |
Understand problem solving tools to design programming solutions |
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1.6 Top Down Design and Decomposition in Karel
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1.14 More Karel Examples and Testing
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1.15 How to Indent Your Code
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NCCTE.BP10.02.03 |
Understand proper program documentation, code comments, Use Cases, and Requirements Definition |
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1.7 Commenting Your Code
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NCCTE.BP10.03.01 |
Apply controls associated with the Windows form. |
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NCCTE.BP10.03.02 |
Apply the properties associated with controls. |
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NCCTE.BP10.04.01 |
Understand variables and data types |
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2.2 Variables and Types
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5.2 Introduction to Arrays
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5.6 Arrays vs ArrayLists
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5.9 2D Arrays (Matrices or Grids)
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5.11 HashMaps
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NCCTE.BP10.04.02 |
Understand object naming and naming conventions and standards |
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2.2 Variables and Types
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NCCTE.BP10.05.01 |
Understand different types of programming errors |
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1.6 Top Down Design and Decomposition in Karel
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3.7 Exceptions
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NCCTE.BP10.05.02 |
Understand breakpoint, watch window, and try and catch to find errors. |
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3.7 Exceptions
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NCCTE.BP10.05.03 |
Apply operators and Boolean expressions. |
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2.6 Booleans
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2.7 Logical Operators
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2.8 Comparison Operators
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NCCTE.BP10.05.04 |
Apply decision-making structures. |
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2.7 Logical Operators
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2.8 Comparison Operators
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2.11 If Statements
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2.12 Loop-and-a-Half
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NCCTE.BP10.05.05 |
Apply looping statements. |
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2.9 For Loops
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2.10 While Loops
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NCCTE.BP10.06.01 |
Apply tools to develop menus, List Box, and Combo Box objects. |
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NCCTE.BP10.06.02 |
Apply tools to develop message, input, and dialog boxes. |
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2.3 User Input
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NCCTE.BP10.06.03 |
Apply procedures for validation of user input. |
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2.3 User Input
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NCCTE.BP10.07.01 |
Apply sub procedures/methods and user defined functions. |
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3.1 Java Methods
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3.2 Methods and Parameters
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3.3 Methods and Return Values
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NCCTE.BP10.07.02 |
Apply one-dimensional arrays. |
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5.2 Introduction to Arrays
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5.3 Using Arrays
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5.5 ArrayList Methods
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5.6 Arrays vs ArrayLists
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5.8 The List Interface
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NCCTE.BP10.07.03 |
Apply built-in Math functions |
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4.7 Class Methods and Class Variables
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NCCTE.BP10.07.04 |
Apply built-in String Methods. |
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3.5 Strings Methods
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3.6 Strings and Characters
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NCCTE.BP10.08.01 |
Understand coordinate systems |
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NCCTE.BP10.08.02 |
Apply procedures to create picture boxes using images. |
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NCCTE.BP10.08.03 |
Apply animation and graphic methods in a Windows form. |
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