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Standards Mapping

for Illinois 9-10

37

Standards in this Framework

16

Standards Mapped

43%

Mapped to Course

Standard Lessons
9-10.CS.01
Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects.
  1. 1.2 The Internet
  2. 1.3 Browsers
  3. 1.4 Viewing Websites
9-10.CS.02
Compare levels of abstraction and interactions between application software, system software, and hardware layers.
  1. 12.2 Internet Hardware
  2. 12.6 Packets and Protocols
9-10.CS.03
Develop guidelines that convey systematic troubleshooting strategies that others can use to identify and fix errors.
  1. 5.12 Using the Inspector
9-10.NI.04
Evaluate the scalability and reliability of networks, by describing the relationship between routers, switches, servers, topology, and addressing.
  1. 1.3 Browsers
  2. 12.1 Getting Started - The Internet
  3. 12.2 Internet Hardware
  4. 12.3 Internet Addresses
  5. 12.4 DNS
  6. 12.5 Routing
  7. 12.6 Packets and Protocols
9-10.NI.05
Give examples to illustrate how sensitive data can be affected by malware and other attacks.
9-10.NI.06
Compare various security measures, considering tradeoffs between the usability and security of a computing system.
9-10.NI.07
Recommend security measures to address various scenarios based on factors such as efficiency, feasibility, and ethical impacts.
9-10.NI.08
Explain tradeoffs when selecting and implementing cybersecurity recommendations.
9-10.DA.09
Translate between different bit representations of real-world phenomena, such as characters, numbers, and images.
  1. 2.5 Images
  2. 2.10 HTML Colors
  3. 5.14 Image Manipulation
  4. 5.15 Animation
9-10.DA.10
Evaluate the tradeoffs in how data elements are organized and stored.
9-10.DA.11
Create interactive data visualizations using software tools to help others better understand real-world phenomena.
9-10.DA.12
Create computational models that represent the relationships among different elements of data collected from a phenomenon or process.
9-10.AP.13
Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests.
9-10.AP.14
Use lists to simplify solutions, generalizing computational problems instead of repeatedly using simple variables.
9-10.AP.15
Justify the selection of specific control structures when tradeoffs involve implementation, readability, and program performance, and explain the benefits and drawbacks of choices made.
9-10.AP.16
Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.
  1. 9.1 Intro to Design Thinking
  2. 9.2 Empathy
  3. 9.3 Define
  4. 9.4 Ideate
  5. 9.5 Prototype
  6. 9.6 Test
  7. 10.1 Final Web Design Project
9-10.AP.17
Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, or objects.
  1. 5.4 Divs
  2. 9.3 Define
9-10.AP.18
Create artifacts by using procedures within a program, combinations of data and procedures, or independent but interrelated programs.
  1. 10.1 Final Web Design Project
9-10.AP.19
Systematically design and develop programs for broad audiences by incorporating feedback from users.
  1. 9.5 Prototype
  2. 9.6 Test
9-10.AP.20
Evaluate licenses that limit or restrict use of computational artifacts when using resources such as libraries.
9-10.AP.21
Evaluate and refine computational artifacts to make them more usable and accessible.
  1. 2.6 Copyright
9-10.AP.22
Design and develop computational artifacts working in team roles using collaborative tools.
9-10.AP.23
Document design decisions using text, graphics, presentations, or demonstrations in the development of complex programs.
  1. 9.3 Define
  2. 9.4 Ideate
  3. 9.5 Prototype
9-10.AP.24
Describe the characteristics and evaluate the impact of human computer interaction.
  1. 12.7 The Impact of the Internet
9-10.IC.25
Evaluate the ways computing impacts personal, ethical, social, economic, and cultural practices.
  1. 12.7 The Impact of the Internet
9-10.IC.25b
Evaluate the ways digital social interactions impact personal, ethical, social, economic, and cultural practices.
9-10.IC.26
Test and refine computational artifacts to reduce bias and equity deficits.
  1. 9.2 Empathy
  2. 9.6 Test
  3. 12.7 The Impact of the Internet
9-10.IC.27
Demonstrate ways a given algorithm applies to problems across disciplines.
9-10.IC.28
Use tools and methods for collaboration on a project to increase connectivity of people in different cultures and career fields.
9-10.IC.29
Explain the beneficial and harmful effects that intellectual property laws can have on innovation.
9-10.IC.30
Explain the privacy concerns related to the collection and generation of data through automated processes that may not be evident to users.
  1. 2.6 Copyright
9-10.IC.31
Evaluate the social and economic implications of privacy in the context of safety, law, or ethics.
9-10.ET.A
Explain that the field of emerging technologies will be evolving and rapidly growing.
9-10.ET.B
Compare existing and emerging technologies, ideas, and concepts.
9-10.ET.C
Describe how emerging technologies are influencing current events at a local and global scale.
9-10.ET.D
Predict the positive and negative societal, cultural, and economic impacts that emerging and future technologies may generate.
9-10.ET.E
Create new or original work by applying emerging technologies.
  1. 8.1 Bootstrap Project
  2. 10.1 Final Web Design Project