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Standards Mapping

for Georgia 3-5 Georgia Computer Science Standards of Excellence

42

Standards in this Framework

23

Standards Mapped

54%

Mapped to Course

Standard Lessons
CSS.EL.3-5.1
Identify the features of current technologies and use that knowledge to understand emerging technologies.
  1. 8.1 How Computing Systems Work
CSS.EL.3-5.1.1
Describe how internal and external parts of computing devices function to form a system.
  1. 8.1 How Computing Systems Work
CSS.EL.3-5.1.2
Model how computer hardware and software work together as a system to accomplish tasks.
  1. 8.1 How Computing Systems Work
CSS.EL.3-5.1.3
Determine potential solutions to solve simple hardware and software problems using common troubleshooting strategies.
  1. 8.2 Computer Detectives: Hardware and Software Problems
CSS.EL.3-5.1.4
Develop and apply keyboarding skills, utilizing current technology.
CSS.EL.3-5.1.5
Compare and contrast prior knowledge on current technologies with that of new or emerging technologies.
CSS.EL.3-5.1.6
Develop, reflect on, and revise personal learning goals in collaboration with their peers.
CSS.KC.3-5.2
Curate (analyze and evaluate) a variety of resources and digital tools to construct knowledge and produce creative artifacts.
  1. 3.4 Animating Poetry
  2. 4.5 Platform Game Design
CSS.KC.3-5.2.1
Curate (analyze and evaluate) information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
CSS.KC.3-5.2.2
Build knowledge by actively exploring real-world issues.
CSS.KC.3-5.2.3
Explain why a real-world issue exists or was created and develop a possible solution.
CSS.KC.3-5.2.4
Organize and present collected data visually to highlight relationships and support a claim.
CSS.DC.3-5.3
Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical.
  1. 8.4 Strong Usernames and Passwords
CSS.DC.3-5.3.1
Discuss real-world cybersecurity problems (e.g. viruses, phishing attacks, click bait, etc) and how personal information can be protected.
CSS.DC.3-5.3.2
Understand, demonstrate, and encourage respect for intellectual property of print and digital media.
CSS.DC.3-5.3.3
Create and manage digital identity through positive, safe, and ethical online interactions.
  1. 8.3 Digital Identity
CSS.IDC.3-5.4
Use a variety of technologies within a design process to identify and solve problems by creating new, useful, or imaginative solutions.
  1. 4.5 Platform Game Design
CSS.IDC.3-5.4.1
Explore and practice a deliberate design process for generating ideas, testing theories, creating innovative artifacts, or solving authentic problems.
  1. 4.5 Platform Game Design
CSS.IDC.3-5.4.2
Select, evaluate, and use appropriate digital tools to plan and manage a design process.
  1. 4.5 Platform Game Design
CSS.IDC.3-5.4.3
Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.
  1. 3.4 Animating Poetry
  2. 3.5 Loops: Falling Objects
  3. 7.1 Digital Pet Project
CSS.CT.3-5.5
Develop and employ strategies for understanding and solving problems in ways that use the power of technological methods to develop and test solutions.
  1. 4.5 Platform Game Design
CSS.CT.3-5.5.1
Compare and refine multiple algorithms for the same task and determine which is the most appropriate.
CSS.CT.3-5.5.2
Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.
  1. 2.1 Sequences: Parallel Programming
  2. 2.4 Broadcast Messages: Marco Polo
  3. 3.4 Animating Poetry
  4. 6.2 Functions Dance Project
  5. 7.1 Digital Pet Project
CSS.CT.3-5.5.3
Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.
  1. 1.2 Scout's Scratch Expedition Part 1
  2. 1.3 Scout's Scratch Expedition Part 2
  3. 1.4 Scout's Scratch Expedition Part 3
  4. 1.5 Scout's Scratch Expedition Part 4
  5. 1.6 Scratch Drawing Tools
  6. 2.1 Sequences: Parallel Programming
  7. 2.3 Costumes, Backdrops, and Animations
  8. 2.4 Broadcast Messages: Marco Polo
  9. 3.2 Loops
  10. 3.3 Debugging: Events and Loops
  11. 3.5 Loops: Falling Objects
  12. 4.5 Platform Game Design
  13. 6.1 Introduction to Functions
  14. 7.1 Digital Pet Project
CSS.CT.3-5.5.4
Create programs that include sequences, events, loops, conditionals, and variables.
  1. 1.6 Scratch Drawing Tools
  2. 2.2 Events
  3. 2.3 Costumes, Backdrops, and Animations
  4. 2.4 Broadcast Messages: Marco Polo
  5. 2.5 Creative Storytelling
  6. 3.1 Loops (Unplugged)
  7. 3.2 Loops
  8. 4.1 Introduction to Conditionals
  9. 4.2 Conditionals: Color Sense
  10. 4.3 Conditionals: Changing Effects
  11. 4.4 Complex Conditionals: Balloon Game
  12. 4.5 Platform Game Design
  13. 5.1 Variables
  14. 5.2 Introduction to Comparison Operators
  15. 5.3 I-Spy with Lists
  16. 5.4 Race Track Game
  17. 6.1 Introduction to Functions
  18. 6.2 Functions Dance Project
  19. 7.1 Digital Pet Project
CSS.CC.3-5.6
Select and use the most appropriate platform, tool, style, format and digital media to clearly and creatively express thoughts, messages, goals, or positions.
CSS.CC.3-5.6.1
Create original works or responsibly repurpose or remix digital resources into new creations.
  1. 3.5 Loops: Falling Objects
  2. 4.5 Platform Game Design
  3. 7.1 Digital Pet Project
CSS.CC.3-5.6.2
Communicate complex ideas clearly and effectively by creating or using a variety of digital objects.
CSS.CC.3-5.6.3
Publish or present content that customizes the message and medium for their intended audiences.
CSS.GC.3-5.7
Use digital tools to expand personal viewpoints and enrich learning by collaborating effectively both locally and globally.
CSS.GC.3-5.7.1
Explore local and global issues using digital tools to connect with learners from a variety of backgrounds and cultures.
CSS.GC.3-5.7.2
Plan the development of a program by including others' viewpoints and considering user preferences.
  1. 4.5 Platform Game Design
  2. 7.1 Digital Pet Project
CSS.GC.3-5.7.3
Take on varying roles, with teacher guidance, when collaborating with peers during the design, implementation, and review stages of program development.
CSS.GC.3-5.7.4
Describe choices made during program development using code comments, presentations, and demonstrations.
CSS.GC.3-5.7.5
Seek diverse perspectives for the purpose of improving computational artifacts.
  1. 4.5 Platform Game Design
  2. 7.1 Digital Pet Project
CSS.RR.3-5.8
Gather, evaluate, and organize quality information from multiple sources.
  1. 8.5 Research: Effective Keywords
CSS.RR.3-5.8.1
Understand and use effective research strategies to locate information and other resources.
  1. 8.5 Research: Effective Keywords
CSS.RR.3-5.8.2
Evaluate the accuracy, perspective, credibility and relevance of information, media, data, or other resources.
  1. 8.5 Research: Effective Keywords
CSS.RR.3-5.8.3
Use information from multiple sources to identify real-world issues and create solutions.
  1. 8.5 Research: Effective Keywords
CSS.DA.3-5.9
Understand the relationship between technology, lifelong learning, and the appropriate use of information.
  1. 8.3 Digital Identity
CSS.DA.3-5.9.1
Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
CSS.DA.3-5.9.2
Identify and propose ways to improve usability of technology for diverse users.