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Elementary Standards Mapping

for AK CS 5

18

Standards in this Framework

Standard Lessons
5.AP.A.01
Compare and refine multiple algorithms for the same task and determine which is the most appropriate.
    Multiple Algorithms Dash® Robot 1 - Movement Cue Robot 1 - Movement Creating Algorithms Loops: Falling Objects KA1.2.3a - The Rabbit Chase: Riley's Escape Part 1 KA1.2.3b - The Rabbit Chase: Riley's Escape Part 2 KA1.2.6 - The Rabbit Chase: Help
5.AP.M.01
Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.
    Game Mechanics with Comparison Operators 3D Design: Codeblocks Animating Poetry Multiple Algorithms Game Effects Clones in Games Digital Pet Project Giving Credit Through Attributions Classes and Objects in Games Seasonal Project (Spring): Create a Chase Game! LEGO® SPIKE Essential: Design a Car Sensor Seasonal Project (Summer): Pop The Balloons Choose Your Own Path: Elements of Culture Plan a Quest Animation Loops Project Functions Dance Project Animating Poetry Loops: Falling Objects
5.AP.PD.01
Define the concept of abstraction and create increasingly complex programs.
    Computational Thinking: Design a Neighborhood
5.AP.PD.02
Observe intellectual property rights and give appropriate credit when creating or remixing programs.
    Giving Credit Through Attributions
5.AP.V.01
Create programs that use variables to store and modify grade level appropriate data.
    Game Mechanics with Comparison Operators 3D Design: Codeblocks Balanced and Unbalanced Forces Sound Frequency & Amplitude Fractions and Variables Introduction to Comparison Operators Physical Changes Variables Rights and Responsibilities Wave Generator Unit Converter Clones in Games Revolutionary War Timeline Revolutionary War Timeline with the BBC micro:bit® Interactive Map of the 13 Colonies Interactive Map of the 13 Colonies with the BBC micro:bit® Digital Pet Project Animating Unit Fractions Multiplication Quiz Game Cue Robot 3 - Loops and Functions Skills Practice: Variables Skills Practice: Operators Area of a Rectangle with Tiles House Design with Area and Perimeter Classes and Objects in Games micro:bit® Rounding to the Nearest Ten micro:bit® Rounding to the Nearest Hundred micro:bit® Rounding with Decimals Seasonal Project (Summer): Pop The Balloons Seasonal Project (Fall): Gathering Apples Game Pinball Game Project Mad Libs Project Design an App Game Design Project Naming Numbers Game Rates and Unit Rates Positive and Negative Numbers Scale of Planets in the Solar System Balanced Ecosystems micro:bit® Reaction Game Functions: Paint by Numbers Variables in Dance Game Design Project Operators: Coin Flip Functions: About Me House Design with Area and Perimeter Unit Fractions with Variables Digital Vocabulary Flashcard Quiz Seasonal Project (Winter): Design a Snowman Conditionals: Sphero® Shark Race
5.CGEI.C.01
Discuss ongoing trends in technologies that have changed the world, and express how those trends influence and are influenced by cultural practices.
    Our Words Have Power (Cyberbullying) How Computing Systems Work Training AI Using Data Technology Timeline Ethical and Responsible Use of Generative AI AI Products: Ethical and Responsible Choices
5.CGEI.C.02
Brainstorm ways to improve the accessibility and usability of technology products for the diverse needs and wants of users.
    How Computing Systems Work 3D Design: Keyboard Accommodations Design an App
5.CGEI.SI.01
Develop a code of conduct, explain, and practice grade‐level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior.
    Internet Positivity (Unplugged) Our Words Have Power (Cyberbullying) Strong Usernames and Passwords Digital Identity Giving Credit Through Attributions Ethical and Responsible Use of Generative AI AI Products: Ethical and Responsible Choices
5.CGEI.SI.02
As a team, collaborate with outside resources (other grade levels, online collaborative spaces) to include diverse perspectives to improve computational products.
    Online Collaboration
5.CGEI.SLE.01
Observe intellectual property rights, give appropriate credit when using resources and consider the licenses on computational artifacts while using resources.
    Giving Credit Through Attributions
5.CS.D.01
Define, discuss, and model how computer hardware and software work together as a system to accomplish tasks (e.g., input, output, processor, sensors, and storage).
    Introduction to micro:bit® Drawing with micro:bit® and Scratch Interactive Map of the 13 Colonies with the BBC micro:bit® Ozobot® Programming 1: Introduction Minecraft: Education Edition® Basic Gameplay Coding with LEGO® Spike Prime LEGO® SPIKE Essential: Design a Moving Statue micro:bit® Rounding to the Nearest Ten micro:bit®: Animal Response to the Environment micro:bit® Rounding to the Nearest Hundred micro:bit® Rounding with Decimals Makey Makey®: Introduction Ozobot® Timeline Makey Makey®: Graphing Points on a Coordinate Plane Ozobot® Cycle micro:bit®: Graphing Points on a Coordinate Plane Introduction to Sphero Mini® and Sphero BOLT+® Loops: Sphero® Underwater Exploration Conditionals: Sphero® Shark Race
5.CS.HS.01
Define, discuss, and model how information flows through hardware and software to accomplish tasks such as converting a word to binary.
    CS Innovators: Grace Hopper
5.CS.T.01
Identify, discuss, and apply strategies for solving simple hardware and software problems that may occur using everyday use (e.g., rebooting the device; checking the power; force shut down of an application).
    Introduction to micro:bit® Computer Detectives: Hardware and Software Problems
5.DA.CVT.01
Collect, organize, interpret, and display data to highlight relationships and support a claim.
    Research: Effective Keywords Research: Informational Programs Using Digital Tools to Create Line Graphs Programming and Data Project Scale of Planets in the Solar System
5.DA.IM.01
Use data to highlight or propose cause and effect relationships, predict outcomes, or communicate an idea.
    Research: Informational Programs Scale of Planets in the Solar System Training AI Using Data
5.DA.S.01
Using correct terminology explain why various types of files differ in size (e.g., video, images and documents).
5.NI.C.01
Discuss real‐world cybersecurity problems and how personal information can be protected. Discussion topics could be based on current events related to cybersecurity or topics that are applicable to students.
    Strong Usernames and Passwords Digital Identity
5.NI.NCO.01
Recognize, explain, and model how information is broken down into packets (smaller pieces), transmitted between devices, and reassembled.
    Networks, Packets, and the Internet