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Unity Certified User Artist: 2.1

CodeHS Lessons

Utilize Transform tools and the Transform component in the Inspector.

Standard
4.1 Unity Basics
4.2 Building a Scene with Prefabs
4.3 Game Physics
6.3 Making Your Game
7.2 Cameras
7.3 Lighting Effects
7.4 Particle Systems
7.5 Sound Effects
7.6 Make It Your Own
9.1 Model Creation
9.3 User Interface (UI)
Standard
3.1 Unity Basics
3.2 Building a Scene with Prefabs
3.3 Game Physics
4.2 Cameras
4.3 Lighting Effects
4.4 Particle Systems
4.5 Sound Effects
4.6 Make It Your Own
7.1 Model Creation
7.3 User Interface (UI)
Standard
3.1 Unity Basics
3.2 Building a Scene with Prefabs
3.3 Game Physics
4.2 Cameras
4.3 Lighting Effects
4.4 Particle Systems
4.5 Sound Effects
4.6 User Interface (UI)
4.7 Make It Your Own
8.1 Model Creation