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Natrona Computer Programming 1: L2.AP.M.03

CodeHS Lessons

Demonstrate code reuse by creating programming solutions using libraries and APIs.

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4.1 Intro to the Canvas and Graphics
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2.1 Introduction to Programming With Karel
2.8 Super Karel
2.16 Ultra Karel
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2.10 Using the Math Class
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1.2 Introduction to Programming With Karel
1.10 Super Karel
1.19 Ultra Karel
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1.2 Introduction to Programming With Karel
1.9 Super Karel
1.17 Ultra Karel
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1.2 Introduction to Programming With Karel
1.10 Super Karel
1.19 Ultra Karel
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7.2 Getting Started with Bootstrap
7.4 Bootstrap Components
7.5 More Bootstrap Components
7.8 Using Bootstrap Examples
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2.1 Introduction to jQuery
2.2 Iterating with jQuery
2.3 Animations with jQuery
2.4 Callback Functions and Synchronization
4.11 Using APIs
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3.1 Intro to the Canvas and Graphics
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4.1 Intro to the Canvas and Graphics
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4.1 Intro to the Canvas and Graphics
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2.2 Introduction to the Stylesheet API
4.5 Using 'Dimensions' to Control Size
20.2 Linking to Outside Sources
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2.2 Introduction to the Stylesheet API
4.5 Using 'Dimensions' to Control Size
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3.5 Using Graphics in JavaScript
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1.4 Modules, Packages & Libraries
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1.4 Modules, Packages & Libraries
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3.5 Creating an AI Chatbot
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3.2 Using Libraries
3.3 Project: The Game of Pig
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3.5 Using Graphics in JavaScript
10.1 Loops
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5.5 Using Graphics in JavaScript
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14.5 Functions
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2.5 Creating an AI Chatbot
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4.7 Class Methods and Class Variables
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3.5 Using Graphics in JavaScript
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10.2 Introduction to Programming With Karel
10.9 Super Karel
10.17 Ultra Karel
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23.2 Introduction to Programming With Karel
23.9 Super Karel
23.17 Ultra Karel
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2.5 Using Graphics in JavaScript
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7.1 Introduction to jQuery
7.2 Iterating with jQuery
7.3 Animations with jQuery
7.4 Callback Functions and Synchronization
9.11 Using APIs
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4.10 Using the Math Class
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5.5 Using Graphics in JavaScript
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6.6 Using Graphics in JavaScript
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6.5 Using Graphics in JavaScript
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5.5 Using Graphics in JavaScript
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14.5 Functions
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5.5 Using Graphics in JavaScript
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14.5 Functions
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6.5 Using Graphics in JavaScript
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10.6 Using Graphics in JavaScript
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1.1 Introduction to Programming With Karel
1.9 Super Karel
1.18 Ultra Karel
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5.5 Using Graphics in JavaScript
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6.1 Introduction to jQuery
6.2 Iterating with jQuery
6.3 Animations with jQuery
6.4 Callback Functions and Synchronization
8.11 Using APIs
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5.5 Using Graphics in JavaScript
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3.1 Intro to the Canvas and Graphics
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8.6 Using Graphics in JavaScript
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8.6 Using Graphics in JavaScript
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7.5 Modules, Packages & Libraries
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4.5 Using Graphics in JavaScript
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14.5 Functions
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5.5 Using Graphics in JavaScript
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5.5 Using Graphics in JavaScript
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14.5 Functions
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5.5 Using Graphics in JavaScript
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14.5 Functions
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5.5 Using Graphics in JavaScript
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14.5 Functions
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1.1 Introduction to Programming With Karel
1.9 Super Karel
2.5 Using Graphics in JavaScript
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1.1 Introduction to Programming With Karel
1.9 Super Karel
2.5 Using Graphics in JavaScript
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6.5 Functions
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5.5 Using Graphics in JavaScript
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14.5 Functions
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6.1 Intro to the Canvas and Graphics
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5.1 Intro to the Canvas and Graphics
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1.1 Introduction to Programming With Karel
1.9 Super Karel
1.19 Ultra Karel
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14.5 Functions
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5.5 Using Graphics in JavaScript
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1.1 Introduction to Programming With Karel
1.8 Super Karel
1.16 Ultra Karel
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14.5 Functions
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3.1 Introduction to Programming With Karel
3.8 Super Karel
3.16 Ultra Karel
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7.4 Modules, Packages & Libraries
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3.1 Introduction to Programming With Karel
3.8 Super Karel
3.16 Ultra Karel
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7.4 Modules, Packages & Libraries
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6.5 Using Graphics in JavaScript
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5.5 Using Graphics in JavaScript
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6.1 Intro to the Canvas and Graphics
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5.5 Using Graphics in JavaScript
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5.5 Using Graphics in JavaScript
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14.5 Functions
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8.10 Using the Math Class
12.7 Class Methods and Class Variables
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8.10 Using the Math Class
18.7 Class Methods and Class Variables
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8.1 Introduction to jQuery
8.2 Iterating with jQuery
8.3 Animations with jQuery
8.4 Callback Functions and Synchronization
10.11 Using APIs
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7.3 Functions
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1.1 Introduction to Programming With Karel
1.8 Super Karel
1.16 Ultra Karel
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1.1 Introduction to Programming With Karel
1.8 Super Karel
1.16 Ultra Karel
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1.1 Introduction to Programming With Karel
1.8 Super Karel
1.16 Ultra Karel
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2.2 Getting Started with Bootstrap
2.4 Bootstrap Components
2.5 More Bootstrap Components
2.8 Using Bootstrap Examples to Create a Media Carousel
4.11 Using APIs
9.1 Introduction to jQuery
9.2 Iterating with jQuery
9.3 Animations with jQuery
9.4 Callback Functions and Synchronization
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7.2 Getting Started with Bootstrap
7.4 Bootstrap Components
7.5 More Bootstrap Components
7.8 Using Bootstrap Examples to Create a Media Carousel
9.11 Using APIs
13.1 Introduction to jQuery
13.2 Iterating with jQuery
13.3 Animations with jQuery
13.4 Callback Functions and Synchronization
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6.7 Class Methods and Class Variables
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5.5 Using Graphics in JavaScript