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NY CS K-6 Framework

Standards

Standard Description
K-1.IC.1 Identify and discuss how tasks are accomplished with and without computing technology. Lessons
K-1.IC.2 Identify and explain classroom and home rules related to computing technologies. Lessons
K-1.IC.3 Identify computing technologies in the classroom, home, and community.  Lessons
K-1.IC.4 Identify public and private spaces in our daily lives. Lessons
K-1.IC.6 With teacher support, identify different ways people interact with computers and computing devices. Lessons
K-1.IC.7 Identify multiple jobs that use computing technologies. Lessons
K-1.CT.1 Identify and describe one or more patterns (found in nature or designed), and examine the patterns to find similarities and make predictions. Lessons
K-1.CT.2 Identify different kinds of data that can be collected from everyday life. Lessons
K-1.CT.3 Identify ways to visualize data, and collaboratively create a visualization of data. Lessons
K-1.CT.4 Identify a problem or task and discuss ways to break it into multiple smaller steps. Lessons
K-1.CT.5 Recognize that the same task can be described at different levels of detail. Lessons
K-1.CT.6 Follow an algorithm to complete a task. Lessons
K-1.CT.7 Identify terms that refer to different concrete values over time. Lessons
K-1.CT.8 Identify a task consisting of steps that are repeated, and recognize which steps are repeated. Lessons
K-1.CT.9 Identify and fix (debug) errors within a simple algorithm. Lessons
K-1.CT.10 Collaboratively create a plan that outlines the steps needed to complete a task. Lessons
K-1.NSD.1 Identify ways people provide input and get output from computing devices. Lessons
K-1.NSD.2 Identify basic hardware components that are found in computing devices. Lessons
K-1.NSD.3 Identify basic hardware and/or software problems. Lessons
K-1.NSD.4 Identify how protocols/rules help people share information over long distances. Lessons
K-1.NSD.5 Identify physical devices that can store information. Lessons
K-1.CY.1 Identify reasons for keeping information private. Lessons
K-1.CY.2 Identify simple ways to help keep accounts secure. Lessons
K-1.CY.4 Decode a word or short message using a simple code. Lessons
K-1.CY.5 Identify when it is appropriate to open and/or click on links or files. Lessons
K-1.DL.1 Identify and explore the keys on a keyboard. Lessons
K-1.DL.2 Communicate and work with others using digital tools. Lessons
K-1.DL.3 Conduct a basic search based on a provided keyword. Lessons
K-1.DL.4 Use a least one digital tool to create a digital artifact. Lessons
K-1.DL.7 Identify actions that promote good digital citizenship and those that do not. Lessons
2-3.IC.1 Identify and analyze how computing technology has changed the way people live and work. Lessons
2-3.IC.2 Compare and explain rules related to computing technologies and digital information.  Lessons
2-3.IC.3 Discuss and explain how computing technology can be used in society and the world. Lessons
2-3.IC.4 Identify public and private digital spaces. Lessons
2-3.IC.5 Identify and discuss how computers are programmed to make decisions without direct human input in daily life.  Lessons
2-3.IC.6 Identify and discuss factors that make a computing device or software application easier or more difficult to use. Lessons
2-3.IC.7 Identify a diverse range of roles and skills in computer science. Lessons
2-3.CT.1 Create a model of an object or process in order to identify patterns and essential elements of the object or process. Lessons
2-3.CT.2 Identify and describe data-collection tools from everyday life. Lessons
2-3.CT.3 Present the same data in multiple visual formats in order to tell a story about the data. Lessons
2-3.CT.4 Identify multiple ways that the same problem could be decomposed into smaller steps. Lessons
2-3.CT.5 Identify the essential details needed to perform a general task in different settings or situations. Lessons
2-3.CT.6 Create two or more algorithms for the same task. Lessons
2-3.CT.7 Name/label key pieces of information in a set of instructions, noting whether each name/label refers to a fixed or changing value. Lessons
2-3.CT.8 Identify steps within a task that should only be carried out under certain precise conditions. Lessons
2-3.CT.9 Identify and debug errors within an algorithm or program that includes sequencing or repetition. Lessons
2-3.CT.10 Develop and document a plan that outlines specific steps taken to complete a project. Lessons
2-3.NSD.1 Describe and demonstrate several ways a computer program can receive data and instructions (input) and can present results (output). Lessons
2-3.NSD.2 Explain the function of software in computing systems, using descriptive/precise language. Lessons
2-3.NSD.3 Describe and attempt troubleshooting steps to solve a simple technology problem. Lessons
2-3.NSD.4 Recognize that information can be communicated using different representations that satisfy different rules. Lessons
2-3.NSD.5 Describe and navigate to various locations where digital information can be stored. Lessons
2-3.CY.1 Compare reasons why an individual should keep information private or make information public. Lessons
2-3.CY.2 Compare and contrast behaviors that do and do not keep information secure. Lessons
2-3.CY.3 Identify why someone might choose to share an account, app access, or devices. Lessons
2-3.CY.4 Encode and decode a short message or phrase. Lessons
2-3.CY.5 Identify unusual activity of applications and devices that should be reported to a responsible adult. Lessons
2-3.DL.1 Locate and use the main keys on a keyboard to enter text independently. Lessons
2-3.DL.2 Communicate and work with others using digital tools to share knowledge and convey ideas. Lessons
2-3.DL.3 Conduct basic searches based on student-identified keywords. Lessons
2-3.DL.4 Use a variety of digital tools and resources to create digital artifacts. Lessons
2-3.DL.6 Describe ways that information may be shared online. Lessons
2-3.DL.7 Understand what it means to be part of a digital community and describe ways to keep it a safe, respectful space. Lessons
4-6.IC.1 Describe computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. Lessons
4-6.IC.2 Explain how laws impact the use of computing technologies and digital information.   Lessons
4-6.IC.3 Explain current events that involve computing technologies.  Lessons
4-6.IC.4 Explain who has access to data in different digital spaces.   Lessons
4-6.IC.5 Explain how computer systems play a role in human decision-making.  Lessons
4-6.IC.6 Identify and explain ways to improve the accessibility and usability of a computing device or software application for the diverse needs and wants of users. Lessons
4-6.IC.7 Identify a diverse range of role models in computer science. Lessons
4-6.CT.1 Develop a computational model of a system that shows changes in output when there are changes in inputs. Lessons
4-6.CT.2 Collect digital data related to a real-life question or need. Lessons
4-6.CT.3 Visualize a simple data set in order to highlight relationships and persuade an audience. Lessons
4-6.CT.4 Decompose a problem into smaller named tasks, some of which can themselves be decomposed into smaller steps. Lessons
4-6.CT.5 Identify and name a task within a problem that gets performed multiple times while solving that problem, but with slightly different concrete details each time. Lessons
4-6.CT.6 Compare two or more algorithms and discuss the advantages and disadvantages of each for a specific task. Lessons
4-6.CT.7 Identify pieces of information that might change as a program or process runs. Lessons
4-6.CT.8 Develop algorithms or programs that use repetition and conditionals for creative expression or to solve a problem. Lessons
4-6.CT.9 Explain each step of an algorithm or program that includes repetition and conditionals for the purposes of debugging. Lessons
4-6.CT.10 Describe the steps taken and choices made to design and develop a solution using an iterative design process. Lessons
4-6.NSD.1 Propose improvements to the design of a computing technology based on an analysis of user interactions with that technology. Lessons
4-6.NSD.2 Model how computer hardware and software work together as a system to accomplish tasks. Lessons
4-6.NSD.3 Determine potential solutions to solve hardware and software problems using common troubleshooting strategies. Lessons
4-6.NSD.4 Model how data is structured to transmit through a network. Lessons
4-6.NSD.5 Describe that data can be stored locally or remotely in a network. Lessons
4-6.CY.1 Explain why different types of information might need to be protected. Lessons
4-6.CY.2 Describe common safeguards for protecting personal information. Lessons
4-6.CY.3 Describe trade-offs between allowing information to be public and keeping information private and secure. Lessons
4-6.CY.4 Model and explain the purpose of simple cryptographic methods. Lessons
4-6.CY.5 Explain suspicious activity of applications and devices. Lessons
4-6.DL.1 Type on a keyboard while demonstrating proper keyboarding technique. Lessons
4-6.DL.2 Select appropriate digital tools to communicate and collaborate while learning with others. Lessons
4-6.DL.3 Conduct and refine advanced multi-criteria digital searches to locate content relevant to varied learning goals. Lessons
4-6.DL.4 Use a variety of digital tools and resources to create and revise digital artifacts. Lessons
4-6.DL.5 Identify common features of digital technologies. Lessons
4-6.DL.6 Describe persistence of digital information and explain how actions in online spaces can have consequences. Lessons
4-6.DL.7 Identify and describe actions in online spaces that could potentially be unsafe or harmful. Lessons