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IN 6-8: 6-8.DI.4

CodeHS Lessons

Create visuals such as flowcharts, diagrams, and pseudocode to represent complex problems as algorithms.

Standard
5.7 If/Else Statements
5.8 While Loops
5.9 Karel Challenges
8.1 Getting Started
8.2 Color
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
Standard
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
4.1 Getting Started
4.2 Color
4.3 Variables
4.4 The Draw Loop
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
Standard
3.6 Top Down Design
Standard
3.6 Top Down Design
Standard
1.3 Color
1.4 Variables
2.1 The Draw Loop
2.2 Color Transitions
2.3 Shape Transformations
2.4 Direction
3.2 Mouse Data
3.3 Keyboard Data
Standard
2.6 Basic Functions
4.5 Mini Golf - Interactions
4.7 Mini Golf - Hole #2 Challenge
5.2 Projectiles - Cannon
5.6 Projectiles - Destroying Tiles
5.7 Projectiles - Winning Scenario
5.8 Projectiles - Level #2 Challenge
Standard
1.6 Top Down Design and Decomposition in Karel
Standard
2.6 Top Down Design and Decomposition in Karel
Standard
2.6 Top Down Design and Decomposition in Karel
Standard
1.6 Top Down Design and Decomposition in Karel
Standard
5.3 Comments & Pseudocode
Standard
2.3 Comments & Pseudocode
Standard
1.3 Comments & Pseudocode
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
6.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
4.3 Comments & Pseudocode
14.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
8.6 Top Down Design and Decomposition in Karel
Standard
2.7 If/Else Statements
2.8 While Loops
2.9 Karel Challenges
5.1 Getting Started
5.2 Color
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
12.6 Top Down Design and Decomposition in Karel
Standard
3.3 Comments & Pseudocode
11.6 Top Down Design and Decomposition in Karel
Standard
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
5.1 Getting Started
5.2 Color
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
3.3 Comments & Pseudocode
Standard
2.6 Basic Functions
4.5 Mini Golf - Interactions
4.7 Mini Golf - Hole #2 Challenge
5.2 Projectiles - Cannon
5.6 Projectiles - Destroying Tiles
5.7 Projectiles - Winning Scenario
5.8 Projectiles - Level #2 Challenge
Standard
3.6 Top Down Design
Standard
3.6 Top Down Design
Standard
1.7 If/Else Statements
1.8 While Loops
1.9 Karel Challenges
3.1 Getting Started
3.2 Color
3.3 Variables
3.4 The Draw Loop
3.5 Color Transitions
3.6 Shape Transformations
3.7 Direction
3.8 Mouse Data
3.9 Keyboard Data
3.10 Project: Animate an Emoji