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Introduction to Computer Science in JavaScript (Bulldog) (2022)

This is an honors-level introductory course covering the foundations of computer science and basic programming, with an emphasis on helping students develop logical thinking and problem solving skills. Students learn material equivalent to a semester college introductory course in Computer Science.

Overview & Highlights

Level
High School
Contact Hours
200
Timeframe
Year

Course Overview

To view the entire syllabus, click here or click to explore the full course.

MODULES - 16

  • Programming with Karel

    Students learn the basics of programming by giving Karel the Dog commands in a grid world.

  • Karel Challenges

    Students apply all the foundational concepts from Intro to Karel to solve new challenges.

  • JavaScript and Graphics

    Students learn the basics of JavaScript including variables, user input, mathematics, and basic graphics.

  • Graphics Challenges

    Students learn how to pair program while tackling more challenging tasks with JavaScript graphics.

  • JavaScript Control Structures

    Students learn how to use control structures such as if/else statements and loops to make advanced programs in JavaScript.

  • Control Structures Challenges

    Students apply the foundational concepts from the Control Structures unit to solve new challenges.

  • Functions and Parameters

    Students learn to write reusable code with functions and parameters.

  • Functions Challenges

    Students use what they have learned in the Functions module to solve new challenges.

  • Animation and Games

    Students learn how to make objects move around the screen and let users interact using the mouse!

  • Animation Challenges

    Students apply all the foundational concepts from the Animations unit to solve new challenges.

  • Project: Breakout

    Students learn how to make their own Breakout game from scratch using JavaScript.

  • Basic Data Structures

    Students explore lists/arrays, maps/objects, sets, and grids. These are the essential basic data structures for any program development.

  • Project: Tic Tac Toe

    Students create their own game of Tic Tac Toe! Students apply what they have learned about data structures and make a two player tic tac toe game.

  • Project: Helicopter Game

    Students demonstrate their programming prowess as they develop the classic Helicopter game one step at a time.

  • Final Project

    Students apply the skills they've learned throughout the course to create an original program!

  • Final Exam

    This course ends with a 25 question multiple choice exam.


99
Lessons
74
Videos
133
Exercises
75
Challenges
154
Offline Handouts

Demo Programs

Explore programs that your students will build throughout this course!

Course Resources

Here are a few examples of teacher resources and materials to use in the Introduction to Computer Science in JavaScript (Bulldog) (2022) course

Industry-Relevant Certifications for High School Computer Science

The CodeHS JavaScript Level 1 Certification offers high school students the opportunity to validate their mastery of JavaScript, giving them a competitive advantage when entering college or the workforce.

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Professional Development

Teaching Intro Computer Science in JavaScript (2023)

Dive into the basics of programming and learn how to lead a successful introductory computer science class. This course covers everything from learning effective debugging methods to teaching computer science in a blended classroom. Perfect for teachers with limited or no programming experience.

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Standards Alignment

Showing top aligned frameworks
Standards Framework Alignment
South Dakota Computer Programming 1 63% View
South Dakota Computer Programming 2 62% View

Customizable Assignments

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Actions for Teachers

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