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Utah Computer Science: 6th Grade

This course is aligned to UT standards and designed to provide computer science instruction for Utah 6th Grade students.

Overview & Highlights

Level
Elementary School
Number of Lessons
24
Grade
6th

Overview of Lessons

Optional Review

Welcome to CodeHS!

Students will learn how to log in and use the CodeHS Playground.

Introduction to Computer Science and Scratch

Students will be able to define important computer science vocabulary and create a simple program in Scratch.

Creating Algorithms

Students will be able to program multiple algorithms and assess which one best meets their needs.

Conditionals: Underwater Exploration

Students will be able to create a program that uses conditionals.

Debugging: Make a Pizza

Students will be able to decompose a program to debug and make the program run as intended.
Coding in Math

Multiplying and Dividing Fractions

Students will create a program to show the relationship between multiplying and dividing fractions while solving dividing fractions word problems.

Rates and Unit Rates

Students will be able to create a unit rate converter using variables and operators.

Evaluate Algebraic Equations

Students will be able to create a program that uses operators and conditionals to write and check real-world algebraic equations. Students will then solve the equations.

Positive and Negative Numbers

Students will be able to create a program that uses positive and negative numbers to represent quantities in a real-world context.
Coding in Science

Scale of Planets in the Solar System

Students will be able to create a program to calculate and model the scale and properties of planets in the Solar System.

Atoms and Molecules

Students will be able to use conditionals and broadcast events to create a model that describes how atoms combine to form molecules.

Balanced Ecosystems

Students will be able to create a simulation of an ecosystem and change components of the ecosystem to demonstrate how populations are affected.
Coding in ELA

Multimedia Book Report

Students will be able to create a program using broadcast messages that conveys information about a book.
Coding in Social Studies

Geographic Effects on Early Civilizations

Students will be able to explain why physical geography affected the development of early civilizations using broadcast messages.
More Coding Lessons & Projects

Game Effects

Students will be able to modify a game to add engaging effects and make updates to their game based on peer feedback.

Pair Programming: Create a Band

Students will be able to collaborate through pair programming to design and code a band in Scratch using keyboard inputs.

Variables in Dance

Students will be able to use variables to control pitch and dance speeds in a program.

Clones in Games

Students will be able to use clones to program an endless runner game and explain why clones are useful in game programs.

Functions: About Me

Students will be able to create and use a function with input in a program.

Functions: Paint by Numbers

Students will be able to create and use a function that takes input in a program.

Flower Garden Functions Project

Students will create a function in a program to draw multiple flowers.

Classes and Objects in Games

Students will learn about classes and objects in programming while they create an interactive game and use randomizers to change the characteristics of objects.

Digital Pet Project

Students will create a digital pet project using events, conditionals, variables, comparison operators, and broadcasts.

Design an App

Students will be able to use the design thinking process to design an app that helps to solve a user's need.
24
Exercises
14
Offline Handouts

Lesson Previews