Indiana Computer Science: 5th Grade
- Level Elementary School
- Number of Lessons 28
- Grade 5th
This course is on Indiana’s High Quality Curriculum Materials Advisory List. This course is designed to provide computer science instruction for Indiana 5th Grade students, and it is aligned to Indiana 3-5 Computer Science Standards.
Optional Review
Welcome to CodeHS!Students will learn how to log in and use the CodeHS Playground. This short introductory lesson can be used on its own, or right before a full lesson.The Coordinate PlaneStudents will be able to create an opened-ended animation using the coordinate plane in Scratch.Introduction to Computer Science and ScratchStudents will be able to define important computer science vocabulary and create a simple program in Scratch. |
Getting Started
Practicing with Computing SystemsStudents will be able to identify parts of the computing system and identify simple hardware and software problems.Standing Up to CyberbullyingStudents will be able to recognize different types of online hurtful behavior, including cyberbullying, and describe ways to respond or take responsibility. |
Sequence and Events
Computational Thinking: Design a NeighborhoodStudents will be able to use computational thinking to design a neighborhood.Events: Traveling with ScoutStudents will be able to use events in a program.Debugging: Make a PizzaStudents will be able to decompose a program to debug and make the program run as intended. |
Loops
Creating Turtle GraphicsStudents will be able to use the pen tool in Scratch to create looping turtle graphics.Animation Loops ProjectStudents will be able to use repeat loop blocks to program an animation with multiple scenes. |
Conditionals and Operators
Conditionals: MazesStudents will be able to create a program that uses conditionals.Plan a QuestStudents will be able to plan and decompose the steps needed to create a quest program.Operators: Coin FlipStudents will be able to create a coin flipping program using variables and operators. |
Variables and Lists
Variables in DanceStudents will be able to use variables to control pitch and dance speeds in a program.Lists: Shopping with ScoutStudents will be able to create a shopping simulator using variables, lists, and operators.Game Mechanics with Comparison OperatorsStudents will be able to use comparison operators and variables to create ending game mechanics.Pinball Game ProjectStudents will be able to design and build a functional pinball game by applying key game design principles.Classes and Objects in GamesStudents will learn about classes and objects in programming while they create an interactive game and use randomizers to change the characteristics of objects. |
Clones and Functions
Clones: Throwing Acorns GameStudents will be able to create a throwing acorns game using clones.Clones in GamesStudents will be able to use clones to program an endless runner game and explain why clones are useful in game programs.Functions: About MeStudents will be able to create and use a function with input in a program. |
Culmination Projects
Game Design ProjectStudents will be able to design and create a game using multiple programming skills such as loops, conditionals, and variables.Design an AppStudents will be able to use the design thinking process to design an app that helps to solve a user's need. |
Digital Literacy
Using Digital Tools to Create Line GraphsStudents will be able to examine a table of information and convert the values into a data visualization (line graph) that supports a claim.Networks and ProtocolsStudents will be able to explain how network protocols enable data transfer and compare WiFi, wired, and cellular networks.How Machines LearnStudents will be able to explain the different machine learning approaches and create a classification system using a tree structure.Giving Credit Through AttributionsStudents will be able to give appropriate attribution when creating or remixing programs and sharing images online.Scout’s Cryptography Escape RoomStudents will learn basic cryptography and solve multiple ciphers. |