Nevada Computer Science and Integrated Technology: 2nd Grade
- Level Elementary School
- Number of Lessons 35
- Grade 2nd
This course belongs to the CodeHS Nevada K-5 Computer Science and Integrated Technology pathway. This course is designed to provide computer science instruction for Nevada 2nd grade students, and it is aligned to the Nevada 2nd Grade Computer Science and Integrated Technology Standards.
Optional Review
Welcome to CodeHS!Students will learn how to log in and use the CodeHS Playground. This short introductory lesson can be used on its own or right before a full lesson.Introduction to ScratchJrStudents will be able to navigate the ScratchJr interface to create a scene with characters.EventsStudents will be able to explain what an event is in programming and use multiple event blocks in a program.Introduction to Repeat LoopsStudents will be able to use repeat loops to run a section of code multiple times.Forever Loop Dance PartyStudents will be able to create a sequence using a “repeat forever” loop to make characters repeat actions.Introduction to Message EventsStudents will be able to program a relay race that uses messages to cause characters to interact. |
Sequences and Events
Computational Thinking: School Day RoutinesStudents will be able to use computational thinking concepts to identify patterns, break down tasks, sequence steps, and simplify processes in their school day routines.Debugging: Events and SequencesStudents will be able to find and fix errors in provided code.Introduction to the GridStudents will be able to use the grid feature to move characters to a specific location on the stage.Careers in CS: Coding for Fashion-RetailStudents will be able to explain how coding helps create and improve fashion designs and will create a program to design and animate a fashion character.Two-Step Dance & FeedbackStudents will be able to create a program and revise it based on peer feedback and give attribution to a peer who helped improve their work.Tap-a-Mole GameCreate an interactive game using events. |
Message Events
Message Events: Scout Plays in the ForestStudents will be able to use message events to control the flow of a program.Programming a CycleStudents will be able to use message events to model a cycle.Pages: Scout's TravelsStudents will be able to use messages to help Scout travel between pages in a program.Garden ProjectStudents will use message events, grow, shrink, hide, and show blocks to animate seeds growing in a garden. |
Loops
Loops: Follow the PathStudents will be able to identify patterns, and create a program using loops.Making a TimerStudents will be able to use loops, wait blocks, and turn blocks to create and compare two timers with different speeds.Debugging: Message Events and LoopsStudents will be able to find and fix (debug) message event and loop errors in the provided code. |
Culmination Projects
Code Block ReviewStudents will be able to use a variety of coding blocks in a program and explain their function within the program.Racing GameStudents will be able to create an interactive racing game with events, loops, and messages.Moving Targets GameCreate a moving target game using sequences, events, and pages.Design an Adventure GameStudents will be able to create a story-based, multi-page game using Computer Science skills they have learned. |
Preparing for Next Year
Variables: Keeping ScoreStudents will be able to create a program that simulates keeping score using a variableFrom ScratchJr to ScratchStudents will be able to navigate the basic interface of the Scratch editor to create a simple program.ScratchJr to Scratch: Events and LoopsStudents will be able to create a program in Scratch that uses an event and a loop. |
Digital Literacy
Computer Basics: ConnectionsStudents will be able to learn what a computer is, how we use it, and what to do when it doesn’t work. They will also be able to identify input, output, hardware, and software, and explain how they work together.Data Storage & File management [2nd]Lesson is coming soon!Digital Research 2: Choice ResearchStudents will be able to communicate research findings through programming.How AI Helps UsStudents will be able to explain how AI assistants answer questions by observing a demonstration and describe how AI helps people by solving problems and changing jobs.What Can AI Do?Students will be able to identify tools that use AI, explain that AI uses data to learn and make decisions, and compare tasks that are better suited for humans versus AI.Password ProtectorsStudents will understand the importance of usernames and passwords and demonstrate strategies to keep login information safe.Responsible Digital CitizensStudents will be able to explain what it means to be a responsible digital citizen, including understanding digital footprints and knowing how to report concerns. |
Optional Preparing for Next Year
CodeHS Coding Card Game: ConditionalsStudents will be able to work together to create a sequence of instructions with conditionals to move Scout through a maze.CodeHS Coding Card Game: Conditionals 2Students will be able to work together to create a sequence of instructions with conditionals to move Scout through a maze. |