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Connecticut Computer Science: 7th Grade

This course is a continued introduction to computer science for 7th grade. Students learn the basics of programming with Karel the Dog and learn how to code within the context of art and game design. Students also explore how the internet works and how to make web pages with HTML and CSS.

Overview & Highlights

Level
Middle School
Contact Hours
50
Timeframe
Quarter

Course Overview

To view the entire syllabus, click here or click to explore the full course.

Exploring Code with Karel
Students learn the basics of programming by giving Karel the Dog commands in a grid world.
Exploring the Internet
Students are introduced to network protocols and different strategies used to protect online information.
Exploring Web Design
Students explore HTML and CSS styling as they work to create their homepage.
Exploring Art with Code
Students explore the intersection of art and technology by creating art programs using p5.js.
Exploring Game Design
Students learn the basics of video game design elements, game mechanics, and sprite and world design. Students will learn foundational programming concepts in JavaScript and its popular p5play library.
Exploring Data and Spreadsheets
Students synthesize all they've learned in this course to complete a project where they use a device to collect and analyze data to find an answer to a question they have.

58
Lessons
50
Videos
139
Exercises
7
Challenges
68
Offline Handouts

Demo Programs

Explore programs that your students will build throughout this course!

Customizable Assignments

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