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AP Computer Science Principles in Roblox

Lesson 4.1 User Input

Description


Objective


Activities

These are all the activities included in the lesson

4.1.1 User Input
4.1.2 User Input Example
4.1.3 Exploration: The Store
4.1.4 Program Testing
4.1.5 Sneaky Snails
4.1.6 Proximity Prompt and Attributes
4.1.7 Capture the Flag Exploration
4.1.8 Capture the Flag Exploration Submission
4.1.9 Programming the Door and Flag Stand
4.1.10 AP Practice: User Input