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Game Design in Unity (Lawson)

Lesson 4.4 Particle Systems

Description

In this lesson, students learn how to use particle systems to guide players and give them feedback.


Objective

Students will be able to:

  • Add particle systems to their Unity scenes.
  • Adjust the properties of particle systems in order to created unique particle effects.
  • Use particle systems to add visual appeal to their scenes and/or convey information to the player.