More info at: https://makecode.microbit.org/docs
basic.showString("text"): scrolls text across the screen
- text: a string of characters (must be included inside a set of quotation marks
basic.showNumber(number): scrolls a numerical value across the screen
- number: a numerical value
basic.pause(duration): pauses the program for a set time before moving on to future commands
- duration: Amount of time to pause program in milliseconds
basic.forever(function () {}): repeats all commands inside curly braces until the program is ended
basic.clearScreen(): turns off all LEDs on the 5x5 grid
music.playTone(note, duration): plays a given note for a set duration through Pin 0
- note: note to be played, written as Note.C, for example
- duration: Amount of time the note is played in milliseconds
led.plot(xCoordinate, yCoordinate): turns on an LED at a given coordinate point
- xCoordinate: horizontal location of the LED, between 0 (left) and 4 (right)
- yCoordinate: vertical location of the LED, between 0 (top) and 4 (bottom)
led.unplot(xCoordinate, yCoordinate): turns off an LED at a given coordinate point
- xCoordinate: horizontal location of the LED, between 0 (left) and 4 (right)
- yCoordinate: vertical location of the LED, between 0 (top) and 4 (bottom)
led.plotBrightness(xCoordinate, yCoordinate, value): turns on LED at a coordinate point with a given brightness value
- xCoordinate: horizontal location of the LED, between 0 (left) and 4 (right)
- yCoordinate: vertical location of the LED, between 0 (top) and 4 (bottom)
- value: brightness value of the LED between 0 (off) and 255 (full brightness)
Read: Returns the value of a connected component |
pins.digitalReadPin(pin) |
pin: pin the component is connected to, either DigitalPin.P0, AnalogPin.P0, DigitalPin.P1, AnalogPin.P1, DigitalPin.P2,or AnalogPin.P2 |
pins.analogReadPin(pin) |
Write: Sets the value of a connected component |
pins.digitalWritePin(pin, value) |
value: A number 0 (off) or 1 (on) |
pins.analogWritePin(pin, value) |
value: A number 0-255 |
pins.servoWritePin(pin, angle): sets a connected servo motor to a certain angle between 0-180
- pin: pin the component is connected to, either AnalogPin.P0, AnalogPin.P1, or AnalogPin.P2
- angle: A number 0-180 which notes the angle to move the motor to
let variable = value: creates a variable and assigns it a value
- variable: name of the variable written in camelCase
- value: A number or string
function name() {}: defines a function as the commands found between the curly braces
- name: name of the function, written in camelCase
- To call the function, simply write the function name and a set of parentheses, ie. myFunction()
- Parameters can be included in the parentheses as parameterName: type where type is number or string
For Loops: Repeat a set number of times |
Syntax:
for (let initialization; condition; increment) {
commands;
}
|
Example:
for (let int i = 0; i < 5; i++) {
led.plot(i, 0)
}
|
While Loops: Repeat while a condition remains true |
Syntax:
while (condition) {
commands;
}
|
Example:
while (input.temperature() < 21) {
pins.digitalWritePin(DigitalPin.P0, 0)
}
|
If/Else Statements: Choose actions to perform based on given conditions |
Syntax:
if (condition) {
commands;
} else if (condition) {
commands;
} else {
commands;
}
|
Example:
if (input.buttonIsPressed(Button.A)) {
pins.analogWritePin(AnalogPin.P0, 1000)
}
else {
pins.analogWritePin(AnalogPin.P0, 500)
}
|
input.buttonIsPressed(button): returns if a button is pressed
- button: name of the button, either Button.A, Button.B, or Button.AB
input.lightLevel(): returns the level of the LED screen light sensor
- Light level value is given from 0 (dark) to 255 (full brightness)
input.temperature(): returns the temperature in degrees Celsius
input.acceleration(dimension): returns the acceleration value in milli-gravitys
- dimension: dimension to measure acceleration, either Dimension.X, Dimension.Y, or Dimension.Z
- When board is laying flat with LED screen up, Dimension.X = 0, Dimension.Y = 0, and Dimension.Z = -1024
Run commands when button is pressed |
input.onButtonPressed(button, function () {}) |
- button: name of the button, either Button.A, Button.B, or Button.AB
Run commands when pin is pressed or released |
input.onPinPressed(pin, function () {}) |
input.onPinReleased(pin, function () {}) |
- pin: pin that component is connected to, either TouchPin.P0, TouchPin.P1, or TouchPin.P2
Run commands when chosen gesture is made |
input.onGesture(Gesture.gesture, function () {}) |
- gesture: EightG, FreeFall, LogoDown, LogoUp, ScreenDown, ScreenUp, Shake, SixG, ThreeG, TiltLeft, TiltRight
Run commands if the screen is vertically facing the ceiling (up) or the ground (down) |
input.onLogoUp(function () {}) |
input.onLogoDown(function () {}) |
Run commands if the screen is horizontally facing the ceiling (up) or the ground (down) |
input.onScreenUp(function () {}) |
input.onScreenDown(function () {}) |
Run commands when device is shaken |
input.onShake(function () {}) |