Please enable JavaScript to use CodeHS

Intro to Programming with Karel the Dog (Ace)

Lesson 2.1 Functions in Karel

Description


Objective


Activities

These are all the activities included in the lesson

2.1.1 Functions in Karel
2.1.2 Functions in Karel Quiz
2.1.3 Turn Around
2.1.4 Pancakes
2.1.5 Backflip